# # Copyright (c) 2002, 2003, 2004, 2005 Art Haas # # This file is part of PythonCAD. # # PythonCAD is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # PythonCAD is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with PythonCAD; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # # # hatching code # import math from PythonCAD.Generic import point from PythonCAD.Generic import segment from PythonCAD.Generic import circle from PythonCAD.Generic import arc from PythonCAD.Generic import segjoint from PythonCAD.Generic import layer from PythonCAD.Generic import util class Path(object): """The class for maintaining a list of objects defining a hatch border. A Path object contains one or more objects defining the boundary of a hatching. If the Path length is 1, the boundary is either a circle or an arc where the start angle and end angle are equal. There is no upper limit to the number of objects in the path. If a Path consists of Segments, Arcs, Chamfer, or Fillets, the Path can only be valid if starting at any point in any object in the Path the connections between the objects lead back to the starting point. A Path has the following methods: isExternal(): Check if the Path is an outer boundary isCircular(): Check if the Path is a Circle or closed Arc. getPath(): Return the objects comprising the Path inPath(): Test if a coordinate is inside a Path. """ def __init__(self, objs, external=True): """Initialize a Path. p = Path(objs[, external]) The required argument 'objs' is a list of objects defining the path. The valid objects are circles, arcs, segments, chamfers and fillets. The optional argument 'external' is by default True, meaning that this Path is an outer boundary. If the argument is False, then the Path represents an internal non-hatched area inside another Path. """ if not isinstance(objs, list): raise TypeError, "Unexpected list type: " + `type(objs)` if not len(objs): raise ValueError, "Invalid empty object list" for _obj in objs: _valid = False if (isinstance(_obj, segment.Segment) or isinstance(_obj, arc.Arc) or isinstance(_obj, circle.Circle) or isinstance(_obj, segjoint.Chamfer) or isinstance(_obj, segjoint.Fillet)): _valid = True if not _valid: raise TypeError, "Invalid object type in list: " + `type(_obj)` _circular = False if len(objs) == 1: _circular = True _obj = objs[0] _valid = False if isinstance(_obj, arc.Arc): _sa = _obj.getStartAngle() _ea = _obj.getEndAngle() if abs(_sa - _ea) < 1e-10: _valid = True if not _valid: raise ValueError, "Invalid single Arc path: " + str(_obj) elif isinstance(_obj, circle.Circle): pass else: raise TypeError, "Invalid single entity path: " + str(_obj) else: _valid = True for _obj in objs: if isinstance(_obj, circle.Circle): if not isinstance(_obj, arc.Arc): _valid = False break if not _valid: raise TypeError, "Circle found in multi-object path" _valid = True # _validate_path(objlist) if not _valid: raise ValueError, "Objlist objects do not make a closed path." util.test_boolean(external) self.__objs = objs[:] self.__circular = _circular self.__external = external def __len__(self): return len(self.__objs) def __str__(self): if self.__external: print "External Path: [" else: print "Internal Path: [" for _obj in self.__objs: print str(_obj) print "]" def isExternal(self): """Test if the Path is an external border. isExternal() """ return self.__external def isCircular(self): """Test if the Path is a Circle or closed Arc. isCircular() """ def getPath(self): """Return the objects defining the Path. getPath() This method returns a list of objects. """ return self.__objs[:] def inPath(self, x, y): """Test if a coordinate pair are inside a Path. inPath(x, y) This method has two required arguments: x: A float giving the 'x' coordinate. y: A float giving the 'y' coordinate. This method returns True if the Point is inside the Path, and False otherwise. """ _x = util.get_float(x) _y = util.get_float(y) _inside = False if self.__circular: assert len(self.__objs) == 1, "Invalid circular path length" _circ = self.__objs[0] _cx, _cy = _circ.getCenter().getCoords() _sep = math.hypot((_cx - _x), (_cy - _y)) if _sep < _circ.getRadius(): _inside = True else: _xp = 0.0 _yp = 0.0 _idx = None for _i in range(len(self.__objs)): _obj = self.__objs[_i] if isinstance(_obj, segment.Segment): _p1, _p2 = _obj.getEndpoints() _p1x, _p1y = _p1.getCoords() _p2x, _p2y = _p2.getCoords() elif isinstance(_obj, arc.Arc): _ep1, _ep2 = _obj.getEndpoints() _p1x, _p1y = _ep1 _p2x, _p2y = _ep2 elif isinstance(_obj, (segjoint.Chamfer, segjoint.Fillet)): _p1, _p2 = _obj.getMovingPoints() _p1x, _p1y = _p1.getCoords() _p2x, _p2y = _p2.getCoords() _xdiff = _p2x - _p1x _ydiff = _p2y - _p1y _sqlen = pow(_xdiff, 2) + pow(_ydiff, 2) _r = ((_x - _p1x)*(_xdiff) + (_y - _p1y)*(_ydiff))/_sqlen if 0.0 < _r < 1.0: _s = ((_p1y - _y)*(_xdiff) - (_p1x - _x)*(_ydiff))/_sqlen if abs(_s) > 1e-10: _xp = _p1x + (_r * _xdiff) _yp = _p1y + (_r * _ydiff) _idx = _i break if _idx is not None: _count = 1 for _i in range(len(self.__objs)): if _i == _idx: continue _obj = self.__objs[_i] if isinstance(_obj, segment.Segment): _p1, _p2 = _obj.getEndpoints() _p1x, _p1y = _p1.getCoords() _p2x, _p2y = _p2.getCoords() elif isinstance(_obj, arc.Arc): _ep1, _ep2 = _obj.getEndpoints() _p1x, _p1y = _ep1 _p2x, _p2y = _ep2 elif isinstance(_obj, (segjoint.Chamfer, segjoint.Fillet)): _p1, _p2 = _obj.getMovingPoints() _p1x, _p1y = _p1.getCoords() _p2x, _p2y = _p2.getCoords() _d = ((_p2x - _p1x)*(_yp - _y)) - ((_p2y - _p1y)*(_xp - _x)) if abs(_d) > 1e-10: _n = ((_p1y - _y)*(_xp - _x)) - ((_p1x - _x)*(_yp - _y)) _r = _n/_d if 0.0 < _r < 1.0: _count = _count + 1 if _count % 2: # need to test if point is in an arc ... _inside = True return _inside class HatchRegion(object): """The class defining a hatched area. A HatchRegion object consists of one Path object defining the external boundary of the hatching, and a list of zero or more Paths defining any areas inside the enclosing Path that are not hatched. """ def __init__(self, extpath, voids=[]): """Initialize a HatchRegion. h = HatchRegion(extpath[, voids]) The required argument 'extpath' is a Path object defining the external boundary of the hatching. The optional argument 'voids' is a list of Path objects defining areas within the external Path that are not to be hatched. A HatchRegion has the following methods: """ if not isinstance(extpath, Path): raise TypeError, "Invalid external path: " + `extpath` if not extpath.isExternal(): raise ValueError, "Path not defined to be an external path: " + `extpath` if not isinstance(voids, list): raise TypeError, "Invalid void list: " + `voids` for _void in voids: if not isinstance(_void, Path): raise TypeError, "Invalid path in void list: " + `_void` if _void.isExternal(): raise ValueError, "Void area defined as external: " + `_void` self.__ext_path = extpath self.__voids = voids[:] def getExternalPath(self): """Return the external Path for the HatchRegion. getExternalPath() """ return self.__ext_path def hasVoids(self): """Test if the HatchRegion has any internal non-hatched areas. hasVoids() """ return len(self.__voids) > 0 def getVoids(self): """Get any internal areas in the HatchRegion. getVoids() """ return self.__voids[:] def _seg_seg_touch(sega, segb): _touch = False _pa1, _pa2 = sega.getEndpoints() _pb1, _pb2 = segb.getEndpoints() if _pa1 is _pb1 or _pa1 is _pb2 or _pa2 is _pb1 or _pa2 is _pb2: _touch = True return _touch def _seg_arc_touch(seg, a): _touch = False _p1, _p2 = seg.getEndpoints() _ep1, _ep2 = a.getEndpoints() if _p1 == _ep1 or _p1 == _ep2 or _p2 == _ep1 or _p2 == _ep2: _touch = True return _touch def _arc_arc_touch(arca, arcb): _touch = False _aep1, _aep2 = arca.getEndpoints() _bep1, _bep2 = arcb.getEndpoints() if _aep1 == _bep1 or _aep1 == _bep2 or _aep2 == _bep1 or _aep2 == _bep2: _touch = True return _touch def _seg_joint_touch(seg, joint): _touch = False _s1, _s2 = joint.getSegments() if _s1 is seg or _s2 is seg: _touch = True return _touch def _old_validate_path(objlist): """Test if the objects in the objlist make a closed path. _validate_path(objlist) This function is private the the hatching code. """ if not isinstance(objlist, list): raise TypeError, "Invalid object list: " + `objlist` _startpt = None _nextpt = None _valid = False for _obj in objlist: print "testing object: " + `_obj` print "start: " + `_startpt` print "next: " + `_nextpt` if isinstance(_obj, segment.Segment): _p1, _p2 = _obj.getEndpoints() if _startpt is None: _startpt = _p1 _nextpt = _p2 else: if _nextpt == _p1: _nextpt = _p2 elif _nextpt == _p2: _nextpt = _p1 else: break elif isinstance(_obj, arc.Arc): _ep1, _ep2 = _obj.getEndpoints() if _startpt is None: _startpt = _ep1 _nextpt = _ep2 else: if _nextpt == _ep1: _nextpt = _ep2 elif _startpt == _ep2: _nextpt = _ep1 else: break elif isinstance(_obj, (segjoint.Chamfer, segjoint.Fillet)): _p1, _p2 = _obj.getMovingPoints() if _startpt is None: _startpt = _p1 _nextpt = _p2 else: if _nextpt == _p1: _nextpt = _p2 elif _nextpt == _p2: _nextpt = _p1 else: break else: raise TypeError, "Invalid object in path: " + `_obj` if _startpt == _nextpt: _valid = True return _valid def _can_touch(obja, objb): _touch = False if isinstance(obja, segment.Segment): if isinstance(objb, segment.Segment): _touch = _seg_seg_touch(obja, objb) elif isinstance(objb, arc.Arc): _touch = _seg_arc_touch(obja, objb) elif isinstance(objb, segjoint.SegJoint): _touch = _seg_joint_touch(obja, objb) elif isinstance(obja, arc.Arc): if isinstance(objb, segment.Segment): _touch = _seg_arc_touch(objb, obja) elif isinstance(objb, arc.Arc): _touch = _arc_arc_touch(obja, objb) elif isinstance(obja, segjoint.SegJoint): if isinstance(objb, segment.Segment): _touch = _seg_joint_touch(objb, obja) return _touch def _validate_path(lyr, objlist): """Test if the objects in the objlist make a closed path. _validate_path(objlist) This function is private the the hatching code. """ if not isinstance(objlist, list): raise TypeError, "Invalid object list: " + `objlist` for _obj in objlist: _lobj = lyr.findObject(_obj) if _lobj is not _obj: raise ValueError, "Object not in layer: " + `_obj` _valid = True for _i in range(len(objlist) - 1): _obja = objlist[_i] _objb = objlist[_i+1] if not _can_touch(_obja, _objb): _valid = False break if _valid: _valid = _can_touch(objlist[0], objlist[-1]) return _valid def point_boundaries(plist): _xmin = None _xmax = None _ymin = None _ymax = None _set = False if len(plist) > 1: for _pt in plist: _x, _y = _pt.getCoords() if not _set: _xmin = _x _xmax = _x _ymin = _y _ymax = _y else: if _x < _xmin: _xmin = _x if _x > _xmax: _xmax = _x if _y < _ymin: _ymin = _y if _y > _ymax: _ymax = _y return (_xmin, _ymin, _xmax, _ymax) def point_in_path(path): hits = 0 for seg in path: p1, p2 = seg.getEndpoints() p1x, p1y = p1.getEndpoints() p2x, p2y = p2.getEndpoints() xmin = min(p1x, p2x) xmax = max(p1x, p2x) ymin = min(p1y, p2y) ymax = max(p1y, p2y) # if hx < xmin or hx > max or hy > ymax: # continue hits = 1 - hits return hits def draw_path(path): if len(path): print "path: [" for seg in path: print seg print "]" def make_paths(pt, seg, sdict): paths = [] print "initial segment: " + str(seg) sp1, sp2 = seg.getEndpoints() if pt is sp1: sp = sp1 else: sp = sp2 print "start point: " + str(sp) segkeys = {} path = [] segkeys[seg] = pt path.append(seg) draw_path(path) paths.append(path) while(len(paths)): path = paths.pop() draw_path(path) seg = path[-1] print "path final segment: " + str(seg) # print "segkey: " + str(segkeys[seg]) p1, p2 = seg.getEndpoints() print "p1: " + str(p1) if p1 in sdict and segkeys[seg] is not p1: if p1 is sp: print "complete path:" draw_path(path) else: for p1seg in sdict[p1]: if p1seg not in path: segkeys[p1seg] = p1 path.append(p1seg) # print "new path:" draw_path(path) paths.append(path) print "p2: " + str(p2) if p2 in sdict and segkeys[seg] is not p2: if p2 is sp: print "complete path:" draw_path(path) else: for p2seg in sdict[p2]: if p2seg not in path: segkeys[p2seg] = p2 path.append(p2seg) # print "new_path:" draw_path(path) paths.append(path) def check_clist(ct, clist): xct, yct = ct.getCenter().getCoords() rct = ct.getRadius() add_flag = True i = 0 while (i < len(clist)): _c = clist[i] x, y = _c.getCenter().getCoords() r = _c.getRadius() sep = math.hypot((xct - x), (yct - y)) if sep < r: # ct center point inside _c if sep + rct < r: add_flag = False else: i = i + 1 elif sep < rct: # _c center point inside ct if sep + r < rct: del clist[i] else: i = i + 1 else: # two circle that may or may not overlap i = i + 1 if not add_flag: break return add_flag def get_contained_circles(l, c): clist = [] xc, yc = c.getCenter().getCoords() rc = c.getRadius() for _cir in l.getLayerEntities("circle"): if _cir is c: continue x, y = _cir.getCenter().getCoords() r = _cir.getCoords() sep = math.hypot((xc - x), (yc - y)) if sep + r < rc: if(check_clist(_cir, clist)): clist.append(_cir) return clist def make_hatch_area(lyr, x, y): _x = util.get_float(x) _y = util.get_float(y) if not isinstance(lyr, layer.Layer): raise TypeError, "Invalid layer: " + `lyr` # # see if we're in a circle # _circle = None for _c in lyr.getLayerEntities("circle"): _xc, _yc = _c.getCenter().getCoords() _r = _c.getRadius() _sep = math.hypot((_xc - _x), (_yc - _y)) if _sep < _r: if _circle is None: _circle = _c else: _rc = _circle.getRadius() if _r < _rc: _circle = _c # # get the eligible points in the layer and # store any circles that may be fully inside # the bounding circle # _pts = {} _circle_voids = [] if _circle is not None: _cx, _cy = _circle.getCenter().getCoords() _rad = _circle.getRadius() _xmin = _cx - _rad _ymin = _cy - _rad _xmax = _cx + _rad _ymax = _cy + _rad for _pt in lyr.getLayerEntities("point"): _x, _y = _pt.getCoords() if _x < _xmin or _y < _ymin or _y > _ymax: continue if _x > _xmax: break _sep = math.hypot((_cx - _x), (_cy - _y)) if _sep < _rad: _addpt = True if lyr.countUsers(_pt) == 1: _obj = lyr.usesObject(_pt) if not isinstance(_obj, circle.Circle): _addpt = False if _addpt: _pts[_pt] = True for _circ in lyr.getLayerEntities("circle"): if _circ is _circle: continue _tcx, _tcy = _circ.getCenter().getCoords() _tr = _circ.getRadius() if (_tcx + _tr) > _xmax: break if ((_tcx - _tr) < _xmin or (_tcy - _tr) < _ymin or (_tcy + _tr) > _ymax): continue _sepmax = math.hypot((_cx - _tcx), (_cy - _tcy)) + _tr if _sepmax < _rad: _circle_voids.append(_circ) else: for _pt in lyr.getLayerEntities("point"): _addpt = True if lyr.countUsers(_pt) == 1: _obj = lyr.usesObject(_pt) if not isinstance(_obj, circle.Circle): _addpt = False if _addpt: _pts[_pt] = True # # find the entites that can make closed paths # _objs = {} for _pt in _pts: for _user in lyr.usesObject(_pt): if isinstance(_user, (segment.Segment, arc.Arc, segjoint.Chamfer, segjoint.Fillet)): _objs[_user] = True if isinstance(_user, segment.Segment): for _seguser in lyr.usesObject(_user): _objs[_seguser] = True _paths = {} for _obj in _objs: _p1 = None _p2 = None if isinstance(_obj, segment.Segment): if _obj not in _paths: _paths[_obj] = [] for _user in lyr.usesObject(_obj): if isinstance(_user, (segjoint.Chamfer, segjoint.Fillet)): _paths[_obj].append(_user) _p1, _p2 = _obj.getEndpoints() elif isinstance(_obj, arc.Arc): _ep1, _ep2 = _obj.getEndpoints() for _pt in _pts: if _pt == _ep1: _p1 = _pt elif _p2 == _ep2: _p2 = _pt if _p1 is not None and _p2 is not None: break if _p1 is None or _p2 is None: continue # only one arc endpoint in list else: _s1, _s2 = _obj.getSegments() if _obj not in _paths: _paths[_obj] = [] _paths[_obj].append(_s1) _paths[_obj].append(_s2) if _p1 is not None: for _user in lyr.usesObject(_p1): if _user is not _obj: if isinstance(_user, (segment.Segment, arc.Arc)): _paths[_obj].append(_user) if _p2 is not None: for _user in lyr.usesObject(_p2): if _user is not _obj: if isinstance(_user, (segment.Segment, arc.Arc)): _paths[_obj].append(_user) # # remove any object that doesn't connect to another object # _objlist = _paths.keys() for _obj in _objlist: if len(_paths[_obj]) < 1: del _paths[_obj] # # try to make paths from the selected objects # _routes = {} _objlist = _paths.keys() _objcount = len(_objlist) for _obj in _objlist: _objpaths = [] _path = [_obj] for _fullpath in _make_paths(_paths, _objcount, _obj, _path): print "path: " + str(_fullpath) _valid = _validate_path(lyr, _fullpath) if _valid: _objpaths.append(_fullpath) else: print "invalid path" _routes[_obj] = _objpaths def _make_paths(pathdict, maxlen, tail, path): _paths = [] _pathlen = len(path) _head = None if _pathlen <= maxlen and tail in pathdict: if _pathlen: _head = path[0] for _next in pathdict[tail]: if _next is _head: _good = True if _pathlen == 2: if (isinstance(path[0], segment.Segment) and isinstance(path[1], segment.Segment)): _good = False if _good: _paths.append(path) elif _next not in path: _path = path + [_next] for _newpath in _make_paths(pathdict, maxlen, _next, _path): _paths.append(_newpath) else: pass return _paths hpx = 3.0 hpy = 4.0 def hatchtests(): p1 = point.Point(0,0) p2 = point.Point(10,0) p3 = point.Point(10,10) p4 = point.Point(0,10) s1 = segment.Segment(p1,p2) s2 = segment.Segment(p2,p3) s3 = segment.Segment(p3,p4) s4 = segment.Segment(p4,p1) l1 = layer.Layer('foo') l1.addObject(p1) l1.addObject(p2) l1.addObject(p3) l1.addObject(p4) l1.addObject(s1) l1.addObject(s2) l1.addObject(s3) l1.addObject(s4) # find_hatched_area(l1, hpx, hpy) p5 = point.Point(2.95, 3.95) l1.addObject(p5) c1 = circle.Circle(p5, 1) l1.addObject(c1) # find_hatched_area(l1, hpx, hpy) if __name__ == '__main__': hatchtests()