# # Copyright (c) 2002, 2003, 2004, 2005, 2006 Art Haas # # This file is part of PythonCAD. # # PythonCAD is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # PythonCAD is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with PythonCAD; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # # # class stuff for circles # from __future__ import generators import math from PythonCAD.Generic import tolerance from PythonCAD.Generic import point from PythonCAD.Generic import graphicobject from PythonCAD.Generic import style from PythonCAD.Generic import linetype from PythonCAD.Generic import color from PythonCAD.Generic import quadtree from PythonCAD.Generic import util class Circle(graphicobject.GraphicObject): """A base-class for Circles and Arcs A Circle has two attributes: center: A Point object radius: The Circle's radius A Circle has the following methods: {get/set}Center(): Get/Set the center Point of a Circle. {get/set}Radius(): Get/Set the radius of a Circle. move(): Move the Circle. circumference(): Get the Circle's circumference. area(): Get the Circle's area. mapCoords(): Find the nearest Point on the Circle to a coordinate pair. inRegion(): Returns whether or not a Circle can be seen in a bounded area. clone(): Return an indentical copy of a Circle. """ __defstyle = None __messages = { 'moved' : True, 'center_changed' : True, 'radius_changed' : True, } def __init__(self, center, radius, st=None, lt=None, col=None, th=None, **kw): """Initialize a Circle. Circle(center, radius[, st, lt, col, th]) The center should be a Point, or a two-entry tuple of floats, and the radius should be a float greater than 0. """ _cp = center if not isinstance(_cp, point.Point): _cp = point.Point(center) _r = util.get_float(radius) if not _r > 0.0: raise ValueError, "Invalid radius: %g" % _r _st = st if _st is None: _st = self.getDefaultStyle() super(Circle, self).__init__(_st, lt, col, th, **kw) self.__radius = _r self.__center = _cp _cp.connect('moved', self.__movePoint) _cp.connect('change_pending', self.__pointChangePending) _cp.connect('change_complete', self.__pointChangeComplete) _cp.storeUser(self) def __eq__(self, obj): """Compare a Circle to another for equality. """ if not isinstance(obj, Circle): return False if obj is self: return True return (self.__center == obj.getCenter() and abs(self.__radius - obj.getRadius()) < 1e-10) def __ne__(self, obj): """Compare a Circle to another for inequality. """ if not isinstance(obj, Circle): return True if obj is self: return False return (self.__center != obj.getCenter() or abs(self.__radius - obj.getRadius()) > 1e-10) def getDefaultStyle(cls): if cls.__defstyle is None: _s = style.Style(u'Default Circle Style', linetype.Linetype(u'Solid', None), color.Color(0xffffff), 1.0) cls.__defstyle = _s return cls.__defstyle getDefaultStyle = classmethod(getDefaultStyle) def setDefaultStyle(cls, s): if not isinstance(s, style.Style): raise TypeError, "Invalid style: " + `type(s)` cls.__defstyle = s setDefaultStyle = classmethod(setDefaultStyle) def finish(self): self.__center.disconnect(self) self.__center.freeUser(self) self.__center = self.__radius = None super(Circle, self).finish() def setStyle(self, s): """Set the Style of the Circle. setStyle(s) This method extends GraphicObject::setStyle(). """ _s = s if _s is None: _s = self.getDefaultStyle() super(Circle, self).setStyle(_s) def getValues(self): """Return values comprising the Circle. getValues() This method extends the GraphicObject::getValues() method. """ _data = super(Circle, self).getValues() _data.setValue('type', 'circle') _data.setValue('center', self.__center.getID()) _data.setValue('radius', self.__radius) return _data def getCenter(self): """Return the center Point of the Circle. getCenter() """ return self.__center def setCenter(self, c): """Set the center Point of the Circle. setCenter(c) The argument must be a Point or a tuple containing two float values. """ if self.isLocked(): raise RuntimeError, "Setting center not allowed - object locked." _cp = self.__center if not isinstance(c, point.Point): raise TypeError, "Invalid center point: " + `type(c)` if _cp is not c: _cp.disconnect(self) _cp.freeUser(self) self.startChange('center_changed') self.__center = c self.endChange('center_changed') self.sendMessage('center_changed', _cp) c.connect('moved', self.__movePoint) c.connect('change_pending', self.__pointChangePending) c.connect('change_complete', self.__pointChangeComplete) c.storeUser(self) if abs(_cp.x - c.x) > 1e-10 or abs(_cp.y - c.y) > 1e-10: self.sendMessage('moved', _cp.x, _cp.y, self.__radius) self.modified() center = property(getCenter, setCenter, None, "Circle center") def getRadius(self): """Return the radius of the the Circle. getRadius() """ return self.__radius def setRadius(self, radius): """Set the radius of the Circle. setRadius(radius) The argument must be float value greater than 0. """ if self.isLocked(): raise RuntimeError, "Setting radius not allowed - object locked." _r = util.get_float(radius) if not _r > 0.0: raise ValueError, "Invalid radius: %g" % _r _cr = self.__radius if abs(_cr - _r) > 1e-10: self.startChange('radius_changed') self.__radius = _r self.endChange('radius_changed') self.sendMessage('radius_changed', _cr) _cx, _cy = self.__center.getCoords() self.sendMessage('moved', _cx, _cy, _cr) self.modified() radius = property(getRadius, setRadius, None, "Circle radius") def move(self, dx, dy): """Move a Circle. move(dx, dy) The first argument gives the x-coordinate displacement, and the second gives the y-coordinate displacement. Both values should be floats. """ if self.isLocked(): raise RuntimeError, "Setting radius not allowed - object locked." _dx = util.get_float(dx) _dy = util.get_float(dy) if abs(_dx) > 1e-10 or abs(_dy) > 1e-10: _x, _y = self.__center.getCoords() self.ignore('moved') try: self.__center.move(_dx, _dy) finally: self.receive('moved') self.sendMessage('moved', _x, _y, self.__radius) def circumference(self): """Return the circumference of the Circle. circumference() """ return 2.0 * math.pi * self.__radius def area(self): """Return the area enclosed by the Circle. area() """ return math.pi * pow(self.__radius, 2) def mapCoords(self, x, y, tol=tolerance.TOL): """Return the nearest Point on the Circle to a coordinate pair. mapCoords(x, y[, tol]) The function has two required arguments: x: A Float value giving the x-coordinate y: A Float value giving the y-coordinate There is a single optional argument: tol: A float value equal or greater than 0.0 This function is used to map a possibly near-by coordinate pair to an actual Point on the Circle. If the distance between the actual Point and the coordinates used as an argument is less than the tolerance, the actual Point is returned. Otherwise, this function returns None. """ _x = util.get_float(x) _y = util.get_float(y) _t = tolerance.toltest(tol) _cx, _cy = self.__center.getCoords() _r = self.__radius _dist = math.hypot((_x - _cx), (_y - _cy)) if abs(_dist - _r) < _t: _angle = math.atan2((_y - _cy),(_x - _cx)) _xoff = _r * math.cos(_angle) _yoff = _r * math.sin(_angle) return (_cx + _xoff), (_cy + _yoff) return None def inRegion(self, xmin, ymin, xmax, ymax, fully=False): """Return whether or not an Circle exists within a region. inRegion(xmin, ymin, xmax, ymax[, fully]) The first four arguments define the boundary. The optional fifth argument 'fully' indicates whether or not the Circle must be completely contained within the region or just pass through it. """ _xmin = util.get_float(xmin) _ymin = util.get_float(ymin) _xmax = util.get_float(xmax) if _xmax < _xmin: raise ValueError, "Illegal values: xmax < xmin" _ymax = util.get_float(ymax) if _ymax < _ymin: raise ValueError, "Illegal values: ymax < ymin" util.test_boolean(fully) _xc, _yc = self.__center.getCoords() _r = self.__radius # # cheap test to see if circle cannot be in region # if (((_xc - _r) > _xmax) or ((_yc - _r) > _ymax) or ((_xc + _r) < _xmin) or ((_yc + _r) < _ymin)): return False _val = False _bits = 0 # # calculate distances from center to region boundary # if abs(_xc - _xmin) < _r: _bits = _bits | 1 # left edge if abs(_xc - _xmax) < _r: _bits = _bits | 2 # right edge if abs(_yc - _ymin) < _r: _bits = _bits | 4 # bottom edge if abs(_yc - _ymax) < _r: _bits = _bits | 8 # top edge if _bits == 0: # # circle must be visible - the center is in # the region and is more than the radius from # each edge # _val = True else: # # calculate distance to corners of region # if math.hypot((_xc - _xmin), (_yc - _ymax)) < _r: _bits = _bits | 0x10 # upper left if math.hypot((_xc - _xmax), (_yc - _ymin)) < _r: _bits = _bits | 0x20 # lower right if math.hypot((_xc - _xmin), (_yc - _ymin)) < _r: _bits = _bits | 0x40 # lower left if math.hypot((_xc - _xmax), (_yc - _ymax)) < _r: _bits = _bits | 0x80 # upper right # # if all bits are set then distance from circle center # to region endpoints is less than radius - circle # entirely outside the region # _val = not ((_bits == 0xff) or fully) return _val def __pointChangePending(self, p, *args): _alen = len(args) if _alen < 1: raise ValueError, "Invalid argument count: %d" % _alen if args[0] == 'moved': self.startChange('moved') def __pointChangeComplete(self, p, *args): _alen = len(args) if _alen < 1: raise ValueError, "Invalid argument count: %d" % _alen if args[0] == 'moved': self.endChange('moved') def __movePoint(self, p, *args): _alen = len(args) if _alen < 2: raise ValueError, "Invalid argument count: %d" % _alen _x = util.get_float(args[0]) _y = util.get_float(args[1]) _cp = self.__center if p is not _cp: raise ValueError, "Point is not circle center: " + `p` _x, _y = _cp.getCoords() self.sendMessage('moved', _x, _y, self.__radius) def clone(self): """Create an identical copy of a Circle clone() """ _cp = self.__center.clone() _st = self.getStyle() _lt = self.getLinetype() _col = self.getColor() _th = self.getThickness() return Circle(_cp, self.__radius, _st, _lt, _col, _th) def sendsMessage(self, m): if m in Circle.__messages: return True return super(Circle, self).sendsMessage(m) def clipToRegion(self, xmin, ymin, xmax, ymax): """Return the portions of a circle visible in a region. clipToRegion(xmin, ymin, xmax, ymax) This method returns a list of tuples. Each tuple contains two float values representing arcs which are seen in the region. Each tuple has the start angle and end angle. """ _xmin = util.get_float(xmin) _ymin = util.get_float(ymin) _xmax = util.get_float(xmax) if _xmax < _xmin: raise ValueError, "Illegal values: xmax < xmin" _ymax = util.get_float(ymax) if _ymax < _ymin: raise ValueError, "Illegal values: ymax < ymin" _xc, _yc = self.__center.getCoords() _r = self.__radius _bits = 0 _arcs = [] # # calculate distances from center to region boundaries # if abs(_xc - _xmin) < _r: _bits = _bits | 1 # left edge if abs(_xc - _xmax) < _r: _bits = _bits | 2 # right edge if abs(_yc - _ymin) < _r: _bits = _bits | 4 # bottom edge if abs(_yc - _ymax) < _r: _bits = _bits | 8 # top edge # # test if the circle is entirely contained or entirely # outside the region # # print "bits: %#02x" % _bits if _bits == 0: # # if the circle center is in region then the entire # circle is visible since the distance from the center # to any edge is greater than the radius. If the center # is not in the region then the circle is not visible in # the region because the distance to any edge is greater # than the radius, and so one of the bits should have been # set # if ((_xmin < _xc <_xmax) and (_ymin < _yc < _ymax)): print "circle completely inside region" _arcs.append((0.0, 360.0)) # fully in region else: # # calculate distance to corners of region # if math.hypot((_xc - _xmin), (_yc - _ymax)) < _r: _bits = _bits | 0x10 # upper left, NW corner if math.hypot((_xc - _xmax), (_yc - _ymin)) < _r: _bits = _bits | 0x20 # lower right, SE corner if math.hypot((_xc - _xmin), (_yc - _ymin)) < _r: _bits = _bits | 0x40 # lower left, SW corner if math.hypot((_xc - _xmax), (_yc - _ymax)) < _r: _bits = _bits | 0x80 # upper right, NE corner # # based on the bit pattern the various possible intersections # can be determined # # there is much room for optimization in here - many # of the distances from the center point to the region # edges and corners are calculated numerous times, the # square of these values are also repeatedly calculated ... # _rsqr = _r * _r # _rtd = 180.0/math.pi print "bits: %#02x" % _bits if _bits == 0x01: # circle crosses left edge twice print "circle crosses left edge twice" _yd = math.sqrt(_rsqr - pow((_xc - _xmin), 2)) _yt = _yc + _yd _yb = _yc - _yd print "yt: %g; yb: %g" % (_yt, _yb) assert _yt < _ymax, "ytop > ymax" assert _yb > _ymin, "ybot < ymin" if (_ymin < _yc < _ymax): # must be true _at = _calc_angle((_yt - _yc), (_xmin - _xc)) _ab = _calc_angle((_yb - _yc), (_xmin - _xc)) _arcs.append((_ab, ((360.0 - _ab) + _at))) if _xc > _xmin: # circle inside region print "circle center inside region" else: print "circle center outside" else: if _yc < _ymin: print "yc < ymin (%g < %g)" % (_yc, _ymin) elif _yc > _ymax: print "yc > ymax (%g > %g)" % (_yc, _ymax) else: print "unexpected y: (%g, %g, %g)" % (_ymin, _yc, _ymax) elif _bits == 0x02: # circle crosses right edge twice print "circle crosses right edge twice" _yd = math.sqrt(_rsqr - pow((_xc - _xmax), 2)) _yt = _yc + _yd _yb = _yc - _yd print "yt: %g; yb: %g" % (_yt, _yb) assert _yt < _ymax, "ytop > ymax" assert _yb > _ymin, "ybot < ymin" if (_ymin < _yc < _ymax): # must be true _at = _calc_angle((_yt - _yc), (_xmin - _xc)) _ab = _calc_angle((_yb - _yc), (_xmin - _xc)) _arcs.append((_at, (_ab - _at))) if _xc < _xmax: # circle inside region print "circle inside" else: print "circle outside" else: if _yc < _ymin: print "yc < ymin (%g < %g)" % (_yc, _ymin) elif _yc > _ymax: print "yc > ymax (%g > %g)" % (_yc, _ymax) else: print "unexpected y: (%g, %g, %g)" % (_ymin, _yc, _ymax) elif _bits == 0x04: # circle crosses bottom twice print "circle crosses bottom twice" _xd = math.sqrt(_rsqr - pow((_yc - _ymin), 2)) _xr = _xc + _xd _xl = _xc - _xd print "xl: %g; xr: %g" % (_xl, _xr) assert _xr < _xmax, "xright > xmax" assert _xl > _xmin, "xeft < xmin" if (_xmin < _xc < _xmax): # must be true _al = _calc_angle((_ymin - _yc), (_xl - _xc)) _ar = _calc_angle((_ymin - _yc), (_xr - _xc)) _arcs.append((_ar, (360.0 - _ar + _al))) if _yc > _ymin: # circle inside region print "circle inside" else: print "circle outside" else: if _xc < _xmin: print "xc < xmin (%g < %g)" % (_xc, _xmin) elif _yc > _ymax: print "xc > xmax (%g > %g)" % (_xc, _xmax) else: print "unexpected x: (%g, %g, %g)" % (_xmin, _xc, _xmax) elif _bits == 0x08: # circle crosses top twice print "circle crosses top twice" _xd = math.sqrt(_rsqr - pow((_yc - _ymax), 2)) _xr = _xc + _xd _xl = _xc - _xd print "xl: %g; xr: %g" % (_xl, _xr) assert _xr < _xmax, "xright > xmax" assert _xl > _xmin, "xeft < xmin" if (_xmin < _xc < _xmax): # must be true _al = _calc_angle((_ymax - _yc), (_xl - _xc)) _ar = _calc_angle((_ymax - _yc), (_xr - _xc)) _arcs.append((_al, (360.0 - _al + _ar))) if _yc < _ymax: # circle inside region print "circle inside" else: print "circle outside" else: if _xc < _xmin: print "xc < xmin (%g < %g)" % (_xc, _xmin) elif _yc > _ymax: print "xc > xmax (%g > %g)" % (_xc, _xmax) else: print "unexpected x: (%g, %g, %g)" % (_xmin, _xc, _xmax) elif _bits == 0x09: # circle crosses left and top twice print "circle crosses left and top twice" _xd = math.sqrt(_rsqr - pow((_yc - _ymax), 2)) _xr = _xc + _xd _xl = _xc - _xd _yd = math.sqrt(_rsqr - pow((_xc - _xmin), 2)) _yt = _yc + _yd _yb = _yc - _yd # top -> left _a1 = _calc_angle((_ymax - _yc), (_xl - _xc)) _a2 = _calc_angle((_yt - _yc), (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) # left -> top _a1 = _calc_angle((_yb - _yc), (_xmin - _xc)) _a2 = _calc_angle((_ymax - _yc), (_xr - _xc)) _arcs.append((_a1, (360.0 - _a1 + _a2))) if ((_xmin < _xc < _xmax) and (_ymin < _yc < _ymax)): print "circle inside" else: print "unexpected center for region: (%g, %g)" % (_xc, _yc) elif _bits == 0x0a: # circle crosses top and right twice print "circle crosses top and right twice" _xd = math.sqrt(_rsqr - pow((_yc - _ymax), 2)) _xr = _xc + _xd _xl = _xc - _xd _yd = math.sqrt(_rsqr - pow((_xc - _xmax), 2)) _yt = _yc + _yd _yb = _yc - _yd # top -> right _a1 = _calc_angle((_ymax - _yc), (_xl - _xc)) _a2 = _calc_angle((_yb - _yc), (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) # right -> top _a1 = _calc_angle((_yt - _yc), (_xmax - _xc)) _a2 = _calc_angle((_ymax - _yc), (_xr - _xc)) _arcs.append((_a1, (_a2 - _a1))) if ((_xmin < _xc < _xmax) and (_ymin < _yc < _ymax)): print "circle inside" else: print "unexpected center for region: (%g, %g)" % (_xc, _yc) elif _bits == 0x06: # circle crosses right and bottom twice print "circle crosses right and bottom twice" _xd = math.sqrt(_rsqr - pow((_yc - _ymin), 2)) _xr = _xc + _xd _xl = _xc - _xd _yd = math.sqrt(_rsqr - pow((_xc - _xmax), 2)) _yt = _yc + _yd _yb = _yc - _yd # right -> bottom _a1 = _calc_angle((_yt - _yc), (_xmax - _xc)) _a2 = _calc_angle((_ymin - _yc), (_xl - _xc)) _arcs.append((_a1, (_a2 - _a1))) # bottom -> right _a1 = _calc_angle((_ymin - _yc), (_xr - _xc)) _a2 = _calc_angle((_yb - _yc), (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) if ((_xmin < _xc < _xmax) and (_ymin < _yc < _ymax)): print "circle inside" else: print "unexpected center for region: (%g, %g)" % (_xc, _yc) elif _bits == 0x05: # circle crosses bottom and left twice print "circle crosses bottom and left twice" _xd = math.sqrt(_rsqr - pow((_yc - _ymin), 2)) _xr = _xc + _xd _xl = _xc - _xd _yd = math.sqrt(_rsqr - pow((_xc - _xmin), 2)) _yt = _yc + _yd _yb = _yc - _yd # left -> bottom _a1 = _calc_angle((_yb - _yc), (_xmin - _xc)) _a2 = _calc_angle((_ymin - _yc), (_xl - _xc)) _arcs.append((_a1, (_a2 - _a1))) # bottom -> left _a1 = _calc_angle((_ymin - _yc), (_xr - _xc)) _a2 = _calc_angle((_yt - _xc), (_xmin - _xc)) _arcs.append((_a1, (360.0 - _a1 + _a2))) if ((_xmin < _xc < _xmax) and (_ymin < _yc < _ymax)): print "circle inside" else: print "unexpected center for region: (%g, %g)" % (_xc, _yc) elif _bits == 0x0c: # circle crosses top and bottom twice print "circle crosses top and bottom twice" _xd = math.sqrt(_rsqr - pow((_yc - _ymax), 2)) _xtr = _xc + _xd _xtl = _xc - _xd _xd = math.sqrt(_rsqr - pow((_yc - _ymin), 2)) _xbr = _xc + _xd _xbl = _xc - _xd # top -> bottom _a1 = _calc_angle((_ymax - _yc), (_xtl - _xc)) _a2 = _calc_angle((_ymin - _yc), (_xbl - _xc)) _arcs.append((_a1, (_a2 - _a1))) # bottom -> top _a1 = _calc_angle((_ymin - _yc), (_xbr - _xc)) _a2 = _calc_angle((_ymax - _yc), (_xtr - _xc)) _arcs.append((_a1, (360.0 - _a1 + _a2))) if (_ymin < _yc < _ymax): # needed? print "circle inside region" elif _yc < _ymin: print "circle below region" else: print "circle above region" elif _bits == 0x03: # circle crosses left and right twice print "circle crosses left and right twice" _yd = math.sqrt(_rsqr - pow((_xc - _xmin), 2)) _ylt = _yc + _yd _ylb = _yc - _yd _yd = math.sqrt(_rsqr - pow((_xc - _xmax), 2)) _yrt = _yc + _yd _yrb = _yc - _yd # left -> right _a1 = _calc_angle((_ylb - _yc), (_xmin - _xc)) _a2 = _calc_angle((_yrb - _yc), (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) # right -> left _a1 = _calc_angle((_yrt - _yc), (_xmax - _xc)) _a2 = _calc_angle((_ylt - _yc), (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) if (_xmin < _xc < _xmax): print "circle inside region" elif _xc < _xmin: print "circle left of region" else: print "circle right of region" elif _bits == 0x0b: # circle through left, top, right twice print "circle through left & top & right twice" _xd = math.sqrt(_rsqr - pow((_yc - _ymax), 2)) _xtr = _xc + _xd _xtl = _xc - _xd _yd = math.sqrt(_rsqr - pow((_xc - _xmin), 2)) _ylt = _yc + _yd _ylb = _yc - _yd _yd = math.sqrt(_rsqr - pow((_xc - _xmax), 2)) _yrt = _yc + _yd _yrb = _yc - _yd # top -> left _a1 = _calc_angle((_ymax - _yc), (_xtl - _xc)) _a2 = _calc_angle((_ylt - _yc), (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) # left -> right _a1 = _calc_angle((_ylb - _yc), (_xmin - _xc)) _a2 = _calc_angle((_yrb - _yc), (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) # right > top _a1 = _calc_angle((_yrt - _yc), (_xmax - _xc)) _a2 = _calc_angle((_ymax - _yc), (_xtr - _xc)) _arcs.append((_a1, (_a2 - _a1))) if (_xmin < _xc < _xmax): print "circle inside region" elif _xc < _xmin: print "xc < xmin (%g, %g)" % (_xc, _xmin) else: print "xc > xmax (%g, %g)" % (_xc, _xmax) if _yc < _ymin: print "yc < ymin (%g, %g)" % (_yc, _ymin) else: if _yc > _ymax: print "yc > ymax (%g, %g)" % (_yc, _ymax) elif _bits == 0x0e: # circle through top, right, bottom twice print "circle through top & right & bottom twice" _xd = math.sqrt(_rsqr - pow((_yc - _ymax), 2)) _xtr = _xc + _xd _xtl = _xc - _xd _xd = math.sqrt(_rsqr - pow((_yc - _ymin), 2)) _xbr = _xc + _xd _xbl = _xc - _xd _yd = math.sqrt(_rsqr - pow((_xc - _xmax), 2)) _yrt = _yc + _yd _yrb = _yc - _yd # top -> bottom _a1 = _calc_angle((_ymax - _yc), (_xtl - _xc)) _a2 = _calc_angle((_ymin - _yc), (_xbl - _xc)) _arcs.append((_a1, (_a2 - _a1))) # bottom -> right _a1 = _calc_angle((_ymin - _yc), (_xbr - _xc)) _a2 = _calc_angle((_yrb - _yc), (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) # right -> top _a1 = _calc_angle((_yrt - _yc), (_xmax - _xc)) _a2 = _calc_angle((_ymax - _yc), (_xtr - _xc)) _arcs.append((_a1, (_a2 - _a1))) if (_ymin < _yc < _ymax): print "circle inside region" elif _yc < _ymin: print "yc < ymin (%g, %g)" % (_yc, _ymin) else: print "yc > ymax (%g, %g)" % (_yc, _ymax) if _xc < _xmin: print "xc < xmin (%g, %g)" % (_xc, _xmin) else: if _xc > _xmax: print "xc > xmax (%g, %g)" % (_xc, _xmax) elif _bits == 0x07: # circle though right, bottom, left twice print "circle through right & bottom & left twice" _xd = math.sqrt(_rsqr - pow((_yc - _ymin), 2)) _xbr = _xc + _xd _xbl = _xc - _xd _yd = math.sqrt(_rsqr - pow((_xc - _xmax), 2)) _yrt = _yc + _yd _yrb = _yc - _yd _yd = math.sqrt(_rsqr - pow((_xc - _xmin), 2)) _ylt = _yc + _yd _ylb = _yc - _yd # right -> left _a1 = _calc_angle((_yrt - _yc), (_xmax - _xc)) _a2 = _calc_angle((_ylt - _yc), (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) # left -> bottom _a1 = _calc_angle((_ylb - _yc), (_xmin - _xc)) _a2 = _calc_angle((_ymin - _yc), (_xbl - _xc)) _arcs.append((_a1, (_a2 - _a1))) # bottom -> right _a1 = _calc_angle((_ymin - _yc), (_xbr - _xc)) _a2 = _calc_angle((_yrb - _yc), (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) if (_xmin < _xc < _xmax): print "circle inside region" elif _xc < _xmin: print "xc < xmin (%g, %g)" % (_xc, _xmin) else: print "xc > xmax (%g, %g)" % (_xc, _xmax) if _yc < _ymin: print "yc < ymin (%g, %g)" % (_yc, _ymin) else: if _yc > _ymax: print "yc > ymax (%g, %g)" % (_yc, _ymax) elif _bits == 0x0d: # circle through bottom, left, top twice print "circle through bottom & left & top twice" _xd = math.sqrt(_rsqr - pow((_yc - _ymin), 2)) _xbr = _xc + _xd _xbl = _xc - _xd _xd = math.sqrt(_rsqr - pow((_yc - _ymax), 2)) _xtr = _xc + _xd _xtl = _xc - _xd _yd = math.sqrt(_rsqr - pow((_xc - _xmin), 2)) _ylt = _yc + _yd _ylb = _yc - _yd # bottom -> top _a1 = _calc_angle((_ymin - _yc), (_xbr - _xc)) _a2 = _calc_angle((_ymax - _yc), (_xtr - _xc)) _arcs.append((_a1, (360.0 - _a1 + _a2))) # top -> left _a1 = _calc_angle((_ymax - _yc), (_xtl - _xc)) _a2 = _calc_angle((_ylt - _yc), (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) # left -> bottom _a1 = _calc_angle((_ylb - _yc), (_xmin - _xc)) _a2 = _calc_angle((_ymin - _yc), (_xbl - _xc)) _arcs.append((_a1, (_a2 - _a1))) if (_ymin < _yc < _ymax): print "circle inside region" elif _yc < _ymin: print "yc < ymin (%g, %g)" % (_yc, _ymin) else: print "yc > ymax (%g, %g)" % (_yc, _ymax) if _xc < _xmin: print "xc < xmin (%g, %g)" % (_xc, _xmin) else: if _xc > _xmax: print "xc > xmax (%g, %g)" % (_xc, _xmax) elif _bits == 0x19: # circle through left, top, and NW corner print "circle through left and top with NW corner" _xd = math.sqrt(_rsqr - pow((_yc - _ymax), 2)) _yd = math.sqrt(_rsqr - pow((_xc - _xmin), 2)) _a1 = _calc_angle(-_yd, (_xmin - _xc)) _a2 = _calc_angle((_ymax - _yc), _xd) if _xc > _xmax: _arcs.append((_a1, (_a2 - _a1))) else: _arcs.append((_a1, (360.0 - _a1 + _a2))) if ((_xmin < _xc < _xmax) and (_ymin < _yc < _ymax)): print "circle inside region" else: print "circle outside region" elif _bits == 0x8a: # circle through right, top, and NE corner print "circle through right and top with NE corner" _xd = math.sqrt(_rsqr - pow((_yc - _ymax), 2)) _yd = math.sqrt(_rsqr - pow((_xc - _xmax), 2)) _a1 = _calc_angle((_ymax - _yc), -_xd) _a2 = _calc_angle(-_yd, (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) if ((_xmin < _xc < _xmax) and (_ymin < _yc < _ymax)): print "circle inside region" else: print "circle outside region" elif _bits == 0x26: # circle through right, bottom, and SE corner print "circle through right and bottom with SE corner" _xd = math.sqrt(_rsqr - pow((_yc - _ymin), 2)) _yd = math.sqrt(_rsqr - pow((_xc - _xmax), 2)) _a1 = _calc_angle(_yd, (_xmax - _xc)) _a2 = _calc_angle((_ymin - _yc), -_xd) _arcs.append((_a1, (_a2 - _a1))) if ((_xmin < _xc < _xmax) and (_ymin < _yc < _ymax)): print "circle inside region" else: print "circle outside region" elif _bits == 0x45: # circle through left, bottom, and SW corner print "circle through left and bottom with SW corner" _xd = math.sqrt(_rsqr - pow((_yc - _ymin), 2)) _yd = math.sqrt(_rsqr - pow((_xc - _xmax), 2)) _a1 = _calc_angle((_ymin - _yc), _xd) _a2 = _calc_angle(_yd, (_xmin - _xc)) if _xc < _xmin: _arcs.append((_a1, (_a2 - _a1))) else: _arcs.append((_a1, (360.0 - _a1 + _a2))) if ((_xmin < _xc < _xmax) and (_ymin < _yc < _ymax)): print "circle inside region" else: print "circle outside region" elif _bits == 0x9b: # circle through left, right, NE and NW corner print "circle through left and right with NE, NW corners" _yd = math.sqrt(_rsqr - pow((_xc - _xmin), 2)) _a1 = _calc_angle(-_yd, (_xmin - _xc)) _yd = math.sqrt(_rsqr - pow((_xc - _xmax), 2)) _a2 = _calc_angle(-_yd, (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) if _xc < _xmin: print "x < xmin (%g < %g)" % (_xc, _xmin) elif _xc > _xmax: print "x > xmax (%g > %g)" % (_xc, _xmax) else: if _yc < _ymax: print "circle center in region" else: print "circle center outside region" elif _bits == 0xae: # circle through top, botton, NE and SE corner print "circle through top and bottom with NE, SE corners" _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a1 = _calc_angle((_ymax - _yc), -_xd) _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a2 = _calc_angle((_ymin - _yc), -_xd) _arcs.append((_a1, (_a2 - _a1))) if _yc < _ymin: print "y < ymin (%g < %g)" % (_yc, _ymin) elif _yc > _ymax: print "y > ymax (%g > %g)" % (_yc, _ymax) else: if _xc < _xmax: print "circle center in region" else: print "circle center outside region" elif _bits == 0x67: # circle through left, right, SE and SW corner print "circle through left and right with SE, SW corners" _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a1 = _calc_angle(_yd, (_xmax - _xc)) _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a2 = _calc_angle(_yd, (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) if _xc < _xmin: print "x < xmin (%g < %g)" % (_xc, _xmin) elif _xc > _xmax: print "x > xmax (%g > %g)" % (_xc, _xmax) else: if _yc > _ymin: print "circle center inside region" else: print "circle center outside region" elif _bits == 0x5d: # circle through top, bottom, SW and NW corner _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a1 = _calc_angle((_ymin - _yc), _xd) _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a2 = _calc_angle((_ymax - _yc), _xd) if _xc > _xmin: _arcs.append((_a1, (_a2 - _a1))) else: _arcs.append((_a1, (360.0 - _a1 + _a2))) print "circle through top and bottom with SW, NW corners" if _yc < _ymin: print "y < ymin (%g < %g)" % (_yc, _ymin) elif _yc > _ymax: print "y > ymax (%g > %g)" % (_yc, _ymax) else: if _xc > _xmin: print "circle center inside region" else: print "circle center outside region" elif _bits == 0xbf: # circle center NE, crosses left and bottom print "circle center NE of region, crosses left and bottom" _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a1 = _calc_angle(-_yd, (_xmin - _xc)) _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a2 = _calc_angle((_ymin - _yc), -_xd) _arcs.append((_a1, (_a2 - _a1))) elif _bits == 0xef: # circle center SE, crosses left and top print "circle center SE of region, crosses left and top" _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a1 = _calc_angle((_ymax - _yc), -_xd) _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a2 = _calc_angle(_yd, (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) elif _bits == 0x7f: # circle center SW, crosses top and right print "circle center SW of region, crosses top and right" _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a1 = _calc_angle(_yd, (_xmax - _xc)) _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a2 = _calc_angle((_ymax - _yc), _xd) _arcs.append((_a1, (_a2 - _a1))) elif _bits == 0xdf: # circle center NW, crosses right and bottom print "circle center NW of region, crosses right and bottom" _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a1 = _calc_angle((_ymin - _yc), _xd) _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a2 = _calc_angle(-_yd, (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) elif _bits == 0x9f: # circle center N, crosses left, right, bottom print "circle center N, crosses left, right, and twice bottom" # left -> bottom _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a1 = _calc_angle(-_yd, (xmin - _xc)) _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a2 = _calc_angle((_ymin - _yc), -_xd) _arcs.append((_a1, (_a2 - _a1))) # bottom -> right; _xd now positive _a1 = _calc_angle((_ymin - _yc), _xd) _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a2 = _calc_angle(-_yd, (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) if _yc < _ymax: print "yc < ymax (%g < %g)" % (_yc, _ymax) if ((_xc < _xmin) or (_xc > _xmax)): print "xc: %g; xmin: %g; xmax: %g" % (_xc, _xmin, _xmax) elif _bits == 0xaf: # circle center W, crosses bottom, left, top print "circle center W, crosses bottom, top, and twice left" # top -> left _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a1 = _calc_angle((_ymax - _yc), -_xd) _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a2 = _calc_angle(_yd, (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) # left -> bottom; _yd now negative _a1 = _calc_angle(-_yd, (_xmin - _xc)) _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a2 = _calc_angle((_ymin - _yc), -_xd) _arcs.append((_a1, (_a2 - _a1))) if _xc < _xmax: print "xc < xmax (%g < %g)" % (_xc, _xmax) if ((_yc < _ymin) or (_yc > _ymax)): print "yc: %g; ymin: %g; ymax: %g" % (_yc, _ymin, _ymax) elif _bits == 0x6f: # circle center S, crosses left, top, right print "circle center S, crosses left, right, and twice top" # right -> top _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a1 = _calc_angle(_yd, (_xmax - _xc)) _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a2 = _calc_angle((_ymax - _yc), _xd) _arcs.append((_a1, (_a2 - _a1))) # top -> left; _xd now negative _a1 = _calc_angle((_ymax - _yc), -_xd) _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a2 = _calc_angle(_yd, (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) if _yc > _ymin: print "yc > ymin (%g > %g)" % (_yc, _ymin) if ((_xc < _xmin) or (_xc > _xmax)): print "xc: %g; xmin: %g; xmax: %g" % (_xc, _xmin, _xmax) elif _bits == 0x5f: # circle center E, crosses top, right, bottom print "circle center E, crosses top, bottom, and twice right" # bottom -> right _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a1 = _calc_angle((_ymin - _yc), _xd) _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a2 = _calc_angle(-_yd, (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) # right -> top, _yd now positive _a1 = _calc_angle(_yd, (_xmax - _xc)) _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a2 = _calc_angle((_ymax - _yc), _xd) _arcs.append((_a1, (_a2 - _a1))) if _xc > _xmin: print "xc > xmin (%g > %g)" % (_xc, _xmin) if ((_yc < _ymin) or (_yc > _ymax)): print "yc: %g; ymin: %g; ymax: %g" % (_yc, _ymin, _ymax) elif _bits == 0x1d: print "circle center N near NW, crosses T&L once, B twice" # left -> bottom _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a1 = _calc_angle(-_yd, (_xmin - _xc)) _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a2 = _calc_angle((_ymin - _yc), -_xd) _arcs.append((_a1, (_a2 - _a1))) # top -> bottom; _xd now positive _a1 = _calc_angle((_ymin - _yc), _xd) _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a2 = _calc_angle((_ymax - _yc), _xd) if _yc > _ymax: _arcs.append((_a1, (_a2 - _a1))) else: _arcs.append((_a1, (360.0 - _a1 + _a2))) if _xc < _xmin: print "x < xmin (%g < %g)" % (_xc, _xmin) if _yc < _ymax: print "y < ymax (%g < %g)" % (_yc, _ymax) elif _bits == 0x4d: print "circle center S near SW, crosses B&L once, T twice" # bottom -> top _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a1 = _calc_angle((_ymin - _yc), _xd) _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a2 = _calc_angle((_ymax - _yc), _xd) _arcs.append((_a1, (_a2 - _a1))) # top -> left, _xd now negative _a1 = _calc_angle((_ymax - _yc), -_xd) _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a2 = _calc_angle(_yd, (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) if _xc < _xmin: print "x < xmin (%g < %g)" % (_xc, _xmin) if _yc > _ymin: print "y > ymin (%g > %g)" % (_yc, _ymin) elif _bits == 0x2e: print "circle center S near SE, crosses B&R once, T twice" # right -> top _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a1 = _calc_angle(_yd, (_xmax - _xc)) _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a2 = _calc_angle((_ymax - _yc), _xd) _arcs.append((_a1, (_a2 - _a1))) # top -> bottom; _xd now negative _a1 = _calc_angle((_ymax - _yc), -_xd) _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a2 = _calc_angle((_ymin - _yc), -_xd) _arcs.append((_a1, (_a2 - _a1))) if _xc > _xmax: print "x > xmax (%g > %g)" % (_xc, _xmax) if _yc > _ymin: print "y > ymin (%g > %g)" % (_yc, _ymin) elif _bits == 0x8e: print "circle center N near NE, crosses T&R once, B twice" # top -> bottom _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a1 = _calc_angle((_ymax - _yc), -_xd) _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a2 = _calc_angle((_ymin - _yc), -_xd) _arcs.append((_a1, (_a2 - _a1))) # bottom -> right, _xd now positive _a1 = _calc_angle((_ymin - _yc), _xd) _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a2 = _calc_angle(-_yd, (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) if _xc > _xmax: print "x > xmax (%g > %g)" % (_xc, _xmax) if _yc < _ymax: print "y < ymax (%g < %g)" % (_yc, _ymax) elif _bits == 0x1b: print "circle center E near NW, crosses T&L once, R twice" # left -> right _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a1 = _calc_angle(-_yd, (_xmin - _xc)) _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a2 = _calc_angle(-_yd, (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) # right -> top; _yd now positive _a1 = _calc_angle(_yd, (_xmax - _xc)) _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a2 = _calc_angle((_ymax - _yc), _xd) _arcs.append((_a1, (_a2 - _a1))) if _yc > _ymax: print "y > ymax (%g > %g)" % (_yc, _ymax) if _xc > _xmin: print "x > xmin (%g > %g)" % (_xc, _xmin) elif _bits == 0x8b: print "circle center W near NE, crosses T&R once, L twice" # top -> left _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a1 = _calc_angle((_ymax - _yc), -_xd) _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a2 = _calc_angle(_yd, (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) # left -> right; _yd now negative _a1 = _calc_angle(-_yd, (_xmin - _xc)) _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a2 = _calc_angle(-_yd, (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) if _yc > _ymax: print "y > ymax (%g > %g)" % (_yc, _ymax) if _xc < _xmax: print "x < xmax (%g < %g)" % (_xc, _xmax) elif _bits == 0x27: print "circle center W near SE, crosses B&R once, L twice" # right -> left _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a1 = _calc_angle(_yd, (_xmax - _xc)) _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a2 = _calc_angle(_yd, (_xmin - _xc)) print "a1: %g; a2: %g" % (_a1, _a2) _arcs.append((_a1, (_a2 - _a1))) # left -> bottom; now _yd is negative _a1 = _calc_angle(-_yd, (_xmin - _xc)) _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a2 = _calc_angle((_ymin - _yc), -_xd) print "a1: %g; a2: %g" % (_a1, _a2) _arcs.append((_a1, (_a2 - _a1))) if _yc < _ymin: print "y < ymin (%g < %g)" % (_yc, _ymin) if _xc < _xmax: print "x < xmax (%g < %g)" % (_xc, _xmax) elif _bits == 0x47: print "circle center E near SW, crosses B&L once, R twice" # bottom -> right _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a1 = _calc_angle((_ymin - _yc), _xd) _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a2 = _calc_angle(-_yd, (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) # right -> left; now _yd is positive _a1 = _calc_angle(_yd, (_xmax - _xc)) _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a2 = _calc_angle(_yd, (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) if _yc < ymin: print "y < ymin (%g < %g)" % (_yc, _ymin) if _xc > _xmin: print "x > xmin (%g > %g)" % (_xc, _xmin) elif _bits == 0x1f: print "circle center NW, crosses L&T once, R&B twice" # right -> top _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a1 = _calc_angle(_yd, (_xmax - _xc)) _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a2 = _calc_angle((_ymax - _yc), _xd) _arcs.append((_a1, (_a2 - _a1))) # left -> bottom _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a1 = _calc_angle(-_yd, (_xmin - _xc)) _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a2 = _calc_angle((_ymin - _yc), -_xd) _arcs.append((_a1, (_a2 - _a1))) # bottom -> right; _xd now positive _a1 = _calc_angle((_ymin - _yc), _xd) _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a2 = _calc_angle(-_yd, (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) if ((_xmin < _xc < _xmax) and (_ymin < _yc < _ymax)): print "circle center in region" else: print "circle center out of region" elif _bits == 0x8f: print "circle center NE, crosses T&R once, B&L twice" # top -> left _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a1 = _calc_angle((_ymax - _yc), -_xd) _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a2 = _calc_angle(_yd, (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) # left -> bottom; _yd now negative _a1 = _calc_angle(-_yd, (_xmin - _xc)) _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a2 = _calc_angle((_ymin - _yc), -_xd) _arcs.append((_a1, (_a2 - _a1))) # bottom -> right; _xd now positive _a1 = _calc_angle((_ymin - _yc), _xd) _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a2 = _calc_angle(-_yd, (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) if ((_xmin < _xc < _xmax) and (_ymin < _yc < _ymax)): print "circle center in region" else: print "circle center out of region" elif _bits == 0x2f: print "circle center SE, crosses L&T twice, R&B once" # top -> left _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a1 = _calc_angle((_ymax - _yc), -_xd) _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a2 = _calc_angle(_yd, (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) # left -> bottom; _yd now negative _a1 = _calc_angle(-_yd, (_xmin - _xc)) _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a2 = _calc_angle((_ymin - _yc), -_xd) _arcs.append((_a1, (_a2 - _a1))) # right -> top _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a1 = _calc_angle(_yd, (_xmax - _xc)) _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a2 = _calc_angle((_ymax - _yc), _xd) _arcs.append((_a1, (_a2 - _a1))) if ((_xmin < _xc < _xmax) and (_ymin < _yc < _ymax)): print "circle center in region" else: print "circle center out of region" elif _bits == 0x4f: print "circle center SW, crosses T&R twice, B&L once" # bottom -> right _xd = math.sqrt(_rsqr - pow((_ymin - _yc), 2)) _a1 = _calc_angle((_ymin - _yc), _xd) _yd = math.sqrt(_rsqr - pow((_xmax - _xc), 2)) _a2 = _calc_angle(-_yd, (_xmax - _xc)) _arcs.append((_a1, (_a2 - _a1))) # right -> top; _yd now positive _a1 = _calc_angle(_yd, (_xmax - _xc)) _xd = math.sqrt(_rsqr - pow((_ymax - _yc), 2)) _a2 = _calc_angle((_ymax - _yc), _xd) _arcs.append((_a1, (_a2 - _a1))) # top -> left; _xd now negative _a1 = _calc_angle((_ymax - _yc), -_xd) _yd = math.sqrt(_rsqr - pow((_xmin - _xc), 2)) _a2 = _calc_angle(_yd, (_xmin - _xc)) _arcs.append((_a1, (_a2 - _a1))) if ((_xmin < _xc < _xmax) and (_ymin < _yc < _ymax)): print "circle center in region" else: print "circle center out of region" elif _bits == 0x0f: print "circle crosses all edges twice" _yld = math.sqrt(_rsqr - pow((_xc - _xmin), 2)) _yrd = math.sqrt(_rsqr - pow((_xc - _xmax), 2)) _xtd = math.sqrt(_rsqr - pow((_yc - _ymax), 2)) _xbd = math.sqrt(_rsqr - pow((_yc - _ymin), 2)) # right -> top _x1 = _xmax _y1 = _yc + _yrd _x2 = _xc + _xtd _y2 = _ymax _a1 = _calc_angle((_y1 - _yc), (_x1 - _xc)) _a2 = _calc_angle((_y2 - _yc), (_x2 - _xc)) _arcs.append((_a1, (_a2 - _a1))) # top -> left _x1 = _xc - _xtd _y1 = _ymax _x2 = _xmin _y2 = _yc + _yld _a1 = _calc_angle((_y1 - _yc), (_x1 - _xc)) _a2 = _calc_angle((_y2 - _yc), (_x2 - _xc)) _arcs.append((_a1, (_a2 - _a1))) # left -> bottom _x1 = _xmin _y1 = _yc - _yld _x2 = _xc - _xbd _y2 = _ymin _a1 = _calc_angle((_y1 - _yc), (_x1 - _xc)) _a2 = _calc_angle((_y2 - _yc), (_x2 - _xc)) _arcs.append((_a1, (_a2 - _a1))) # bottom -> right _x1 = _xc + _xbd _y1 = _ymin _x2 = _xmax _y2 = _yc - _yrd _a1 = _calc_angle((_y1 - _yc), (_x1 - _xc)) _a2 = _calc_angle((_y2 - _yc), (_x2 - _xc)) _arcs.append((_a1, (_a2 - _a1))) elif _bits == 0xff: print "circle outside region" else: print "Unexpected bit pattern: %#02x" % _bits return _arcs def _calc_angle(dy, dx): _angle = math.atan2(dy, dx) * (180.0/math.pi) if _angle < 0.0: _angle = _angle + 360.0 return _angle # # Quadtree Circle storage # class CircleQuadtree(quadtree.Quadtree): def __init__(self): super(CircleQuadtree, self).__init__() def getNodes(self, *args): _alen = len(args) if _alen != 3: raise ValueError, "Expected 3 arguments, got %d" % _alen _x = util.get_float(args[0]) _y = util.get_float(args[1]) _r = util.get_float(args[2]) _cxmin = _x - _r _cxmax = _x + _r _cymin = _y - _r _cymax = _y + _r _nodes = [self.getTreeRoot()] while len(_nodes): _node = _nodes.pop() _xmin, _ymin, _xmax, _ymax = _node.getBoundary() if ((_cxmin > _xmax) or (_cxmax < _xmin) or (_cymin > _ymax) or (_cymax < _ymin)): continue if _node.hasSubnodes(): _xmid = (_xmin + _xmax)/2.0 _ymid = (_ymin + _ymax)/2.0 _ne = _nw = _sw = _se = True if _cxmax < _xmid: # circle on left side _ne = _se = False if _cxmin > _xmid: # circle on right side _nw = _sw = False if _cymax < _ymid: # circle below _nw = _ne = False if _cymin > _ymid: # circle above _sw = _se = False if _ne: _nodes.append(_node.getSubnode(quadtree.QTreeNode.NENODE)) if _nw: _nodes.append(_node.getSubnode(quadtree.QTreeNode.NWNODE)) if _sw: _nodes.append(_node.getSubnode(quadtree.QTreeNode.SWNODE)) if _se: _nodes.append(_node.getSubnode(quadtree.QTreeNode.SENODE)) else: yield _node def addObject(self, obj): if not isinstance(obj, Circle): raise TypeError, "Invalid Circle object: " + `type(obj)` if obj in self: return _x, _y = obj.getCenter().getCoords() _r = obj.getRadius() _bounds = self.getTreeRoot().getBoundary() _xmin = _ymin = _xmax = _ymax = None _cxmin = _x - _r _cxmax = _x + _r _cymin = _y - _r _cymax = _y + _r _resize = False if _bounds is None: # first node in tree _resize = True _xmin = _cxmin - 1.0 _ymin = _cymin - 1.0 _xmax = _cxmax + 1.0 _ymax = _cymax + 1.0 else: _xmin, _ymin, _xmax, _ymax = _bounds if _cxmin < _xmin: _xmin = _cxmin - 1.0 _resize = True if _cxmax > _xmax: _xmax = _cxmax + 1.0 _resize = True if _cymin < _ymin: _ymin = _cymin - 1.0 _resize = True if _cymax > _ymax: _ymax = _cymax + 1.0 _resize = True if _resize: self.resize(_xmin, _ymin, _xmax, _ymax) for _node in self.getNodes(_x, _y, _r): _xmin, _ymin, _xmax, _ymax = _node.getBoundary() if obj.inRegion(_xmin, _ymin, _xmax, _ymax): _node.addObject(obj) super(CircleQuadtree, self).addObject(obj) obj.connect('moved', self._moveCircle) def delObject(self, obj): if obj not in self: return _x, _y = obj.getCenter().getCoords() _r = obj.getRadius() _pdict = {} for _node in self.getNodes(_x, _y, _r): _node.delObject(obj) # circle may not be in the node ... _parent = _node.getParent() if _parent is not None: _pid = id(_parent) if _pid not in _pdict: _pdict[_pid] = _parent super(CircleQuadtree, self).delObject(obj) obj.disconnect(self) for _parent in _pdict.values(): self.purgeSubnodes(_parent) def find(self, *args): _alen = len(args) if _alen < 3: raise ValueError, "Invalid argument count: %d" % _alen _x = util.get_float(args[0]) _y = util.get_float(args[1]) _r = util.get_float(args[2]) _t = tolerance.TOL if _alen > 3: _t = tolerance.toltest(args[4]) _xmin = _x - _r - _t _xmax = _x + _r + _t _ymin = _y - _r - _t _ymax = _y + _r + _t _circs = [] for _circ in self.getInRegion(_xmin, _ymin, _xmax, _ymax): _cx, _cy = _circ.getCenter().getCoords() if ((abs(_cx - _x) < _t) and (abs(_cy - _y) < _t) and (abs(_circ.getRadius() - _r) < _t)): _circs.append(_circ) return _circs def _moveCircle(self, obj, *args): if obj not in self: raise ValueError, "Circle not stored in Quadtree: " + `obj` _alen = len(args) if _alen < 3: raise ValueError, "Invalid argument count: %d" % _alen _x = util.get_float(args[0]) _y = util.get_float(args[1]) _r = util.get_float(args[2]) for _node in self.getNodes(_x, _y, _r): _node.delObject(obj) # circle may not be in node ... super(CircleQuadtree, self).delObject(obj) obj.disconnect(self) self.addObject(obj) def getClosest(self, x, y, tol=tolerance.TOL): _x = util.get_float(x) _y = util.get_float(y) _t = tolerance.toltest(tol) _circ = _tsep = None _bailout = False _cdict = {} _nodes = [self.getTreeRoot()] while len(_nodes): _node = _nodes.pop() _xmin, _ymin, _xmax, _ymax = _node.getBoundary() if ((_x < (_xmin - _t)) or (_x > (_xmax + _t)) or (_y < (_ymin - _t)) or (_y > (_ymax + _t))): continue if _node.hasSubnodes(): _nodes.extend(_node.getSubnodes()) else: for _c in _node.getObjects(): _cid = id(_c) if _cid not in _cdict: _cp = _c.mapCoords(_x, _y, _t) if _cp is not None: _cx, _cy = _cp _sep = math.hypot((_cx - _x), (_cy - _y)) if _tsep is None: _tsep = _sep _circ = _c else: if _sep < _tsep: _tsep = _sep _circ = _c if _sep < 1e-10 and _circ is not None: _bailout = True break if _bailout: break return _circ def getInRegion(self, xmin, ymin, xmax, ymax): _xmin = util.get_float(xmin) _ymin = util.get_float(ymin) _xmax = util.get_float(xmax) if _xmax < _xmin: raise ValueError, "Illegal values: xmax < xmin" _ymax = util.get_float(ymax) if _ymax < _ymin: raise ValueError, "Illegal values: ymax < ymin" _circs = [] if not len(self): return _circs _nodes = [self.getTreeRoot()] _cdict = {} while len(_nodes): _node = _nodes.pop() if _node.hasSubnodes(): for _subnode in _node.getSubnodes(): _sxmin, _symin, _sxmax, _symax = _subnode.getBoundary() if ((_sxmin > _xmax) or (_symin > _ymax) or (_sxmax < _xmin) or (_symax < _ymin)): continue _nodes.append(_subnode) else: for _circ in _node.getObjects(): _cid = id(_circ) if _cid not in _cdict: if _circ.inRegion(_xmin, _ymin, _xmax, _ymax): _circs.append(_circ) _cdict[_cid] = True return _circs # # Circle history class # class CircleLog(graphicobject.GraphicObjectLog): def __init__(self, c): if not isinstance(c, Circle): raise TypeError, "Invalid circle: " + `type(c)` super(CircleLog, self).__init__(c) c.connect('center_changed', self.__centerChanged) c.connect('radius_changed', self.__radiusChanged) def __radiusChanged(self, c, *args): _alen = len(args) if _alen < 1: raise ValueError, "Invalid argument count: %d" % _alen _r = args[0] if not isinstance(_r, float): raise TypeError, "Unxpected type for radius: " + `type(_r)` self.saveUndoData('radius_changed', _r) def __centerChanged(self, c, *args): _alen = len(args) if _alen < 1: raise ValueError, "Invalid argument count: %d" % _alen _old = args[0] if not isinstance(_old, point.Point): raise TypeError, "Invalid old center point: " + `type(_old)` self.saveUndoData('center_changed', _old.getID()) def execute(self, undo, *args): util.test_boolean(undo) _alen = len(args) if _alen == 0: raise ValueError, "No arguments to execute()" _c = self.getObject() _cp = _c.getCenter() _op = args[0] if _op == 'radius_changed': if len(args) < 2: raise ValueError, "Invalid argument count: %d" % _alen _r = args[1] if not isinstance(_r, float): raise TypeError, "Unexpected type for radius: " + `type(_r)` _sdata = _c.getRadius() self.ignore(_op) try: if undo: _c.startUndo() try: _c.setRadius(_r) finally: _c.endUndo() else: _c.startRedo() try: _c.setRadius(_r) finally: _c.endRedo() finally: self.receive(_op) self.saveData(undo, _op, _sdata) elif _op == 'center_changed': if _alen < 2: raise ValueError, "Invalid argument count: %d" % _alen _oid = args[1] _parent = _c.getParent() if _parent is None: raise ValueError, "Circle has no parent - cannot undo" _pt = _parent.getObject(_oid) if _pt is None or not isinstance(_pt, point.Point): raise ValueError, "Center point missing: id=%d" % _oid _sdata = _cp.getID() self.ignore(_op) try: if undo: _c.startUndo() try: _c.setCenter(_pt) finally: _c.endUndo() else: _c.startRedo() try: _c.setCenter(_pt) finally: _c.endRedo() finally: self.receive(_op) self.saveData(undo, _op, _sdata) else: super(CircleLog, self).execute(undo, *args)