#define rotate_width 24 #define rotate_height 24 #define rotate_x_hot 8 #define rotate_y_hot 19 static unsigned char rotate_bits[] = { 0x00, 0x00, 0x00, 0x02, 0x7f, 0x00, 0xc4, 0x80, 0x01, 0x28, 0x00, 0x02, 0x10, 0x00, 0x04, 0x28, 0x00, 0x08, 0x48, 0x00, 0x08, 0x84, 0x00, 0x10, 0x04, 0x01, 0x10, 0x04, 0x02, 0x10, 0x04, 0x04, 0x10, 0x00, 0x08, 0x10, 0x00, 0x10, 0x10, 0x00, 0x20, 0x10, 0x00, 0x40, 0x08, 0x00, 0x80, 0x08, 0x00, 0x08, 0x05, 0x00, 0x04, 0x02, 0x00, 0x82, 0x05, 0x00, 0x7f, 0x08, 0x00, 0x02, 0x10, 0x00, 0x04, 0x20, 0x00, 0x08, 0x40, 0x00, 0x00, 0x00};