# Microsoft Developer Studio Generated NMAKE File, Based on id3lib.dsp !IF "$(CFG)" == "" CFG=id3lib - Win32 Debug !MESSAGE No configuration specified. Defaulting to id3lib - Win32 Debug. !ENDIF !IF "$(CFG)" != "id3lib - Win32 Release" && "$(CFG)" != "id3lib - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "id3lib.mak" CFG="id3lib - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "id3lib - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "id3lib - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "id3lib - Win32 Release" OUTDIR=.\Release INTDIR=.\Release # Begin Custom Macros OutDir=.\Release # End Custom Macros !IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\id3lib.dll" !ELSE ALL : "$(OUTDIR)\id3lib.dll" !ENDIF CLEAN : -@erase "$(INTDIR)\c_wrapper.obj" -@erase "$(INTDIR)\error.obj" -@erase "$(INTDIR)\field.obj" -@erase "$(INTDIR)\field_binary.obj" -@erase "$(INTDIR)\field_integer.obj" -@erase "$(INTDIR)\field_string_ascii.obj" -@erase "$(INTDIR)\field_string_unicode.obj" -@erase "$(INTDIR)\frame.obj" -@erase "$(INTDIR)\frame_parse.obj" -@erase "$(INTDIR)\frame_render.obj" -@erase "$(INTDIR)\header.obj" -@erase "$(INTDIR)\globals.obj" -@erase "$(INTDIR)\header_frame.obj" -@erase "$(INTDIR)\header_tag.obj" -@erase "$(INTDIR)\int28.obj" -@erase "$(INTDIR)\misc_support.obj" -@erase "$(INTDIR)\tag.obj" -@erase "$(INTDIR)\tag_file.obj" -@erase "$(INTDIR)\tag_find.obj" -@erase "$(INTDIR)\tag_parse.obj" -@erase "$(INTDIR)\tag_parse_lyrics3.obj" -@erase "$(INTDIR)\tag_parse_v1.obj" -@erase "$(INTDIR)\tag_render.obj" -@erase "$(INTDIR)\tag_sync.obj" -@erase "$(INTDIR)\vc50.idb" -@erase "$(OUTDIR)\id3lib.dll" -@erase "$(OUTDIR)\id3lib.exp" -@erase "$(OUTDIR)\id3lib.lib" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP_PROJ=/nologo /MT /W3 /GX /O2 /I ".\\" /I "..\\" /I "..\include" /I\ "..\include\id3" /I "..\zlib\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS"\ /D "HAVE_CONFIG_H" /D "__DLL" /Fp"$(INTDIR)\id3lib.pch" /YX /Fo"$(INTDIR)\\"\ /Fd"$(INTDIR)\\" /FD /c CPP_OBJS=.\Release/ CPP_SBRS=. MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\id3lib.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib\ comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\ odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\ /pdb:"$(OUTDIR)\id3lib.pdb" /machine:I386 /out:"$(OUTDIR)\id3lib.dll"\ /implib:"$(OUTDIR)\id3lib.lib" /libpath:"..\zlib" LINK32_OBJS= \ "$(INTDIR)\c_wrapper.obj" \ "$(INTDIR)\error.obj" \ "$(INTDIR)\field.obj" \ "$(INTDIR)\field_binary.obj" \ "$(INTDIR)\field_integer.obj" \ "$(INTDIR)\field_string_ascii.obj" \ "$(INTDIR)\field_string_unicode.obj" \ "$(INTDIR)\frame.obj" \ "$(INTDIR)\frame_parse.obj" \ "$(INTDIR)\frame_render.obj" \ "$(INTDIR)\globals.obj" \ "$(INTDIR)\header.obj" \ "$(INTDIR)\header_frame.obj" \ "$(INTDIR)\header_tag.obj" \ "$(INTDIR)\int28.obj" \ "$(INTDIR)\misc_support.obj" \ "$(INTDIR)\tag.obj" \ "$(INTDIR)\tag_file.obj" \ "$(INTDIR)\tag_find.obj" \ "$(INTDIR)\tag_parse.obj" \ "$(INTDIR)\tag_parse_lyrics3.obj" \ "$(INTDIR)\tag_parse_v1.obj" \ "$(INTDIR)\tag_render.obj" \ "$(INTDIR)\tag_sync.obj" "$(OUTDIR)\id3lib.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ELSEIF "$(CFG)" == "id3lib - Win32 Debug" OUTDIR=.\Debug INTDIR=.\Debug # Begin Custom Macros OutDir=.\Debug # End Custom Macros !IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\id3lib.dll" !ELSE ALL : "$(OUTDIR)\id3lib.dll" !ENDIF CLEAN : -@erase "$(INTDIR)\c_wrapper.obj" -@erase "$(INTDIR)\error.obj" -@erase "$(INTDIR)\field.obj" -@erase "$(INTDIR)\field_binary.obj" -@erase "$(INTDIR)\field_integer.obj" -@erase "$(INTDIR)\field_string_ascii.obj" -@erase "$(INTDIR)\field_string_unicode.obj" -@erase "$(INTDIR)\frame.obj" -@erase "$(INTDIR)\frame_parse.obj" -@erase "$(INTDIR)\frame_render.obj" -@erase "$(INTDIR)\globals.obj" -@erase "$(INTDIR)\header.obj" -@erase "$(INTDIR)\header_frame.obj" -@erase "$(INTDIR)\header_tag.obj" -@erase "$(INTDIR)\int28.obj" -@erase "$(INTDIR)\misc_support.obj" -@erase "$(INTDIR)\tag.obj" -@erase "$(INTDIR)\tag_file.obj" -@erase "$(INTDIR)\tag_find.obj" -@erase "$(INTDIR)\tag_parse.obj" -@erase "$(INTDIR)\tag_parse_lyrics3.obj" -@erase "$(INTDIR)\tag_parse_v1.obj" -@erase "$(INTDIR)\tag_render.obj" -@erase "$(INTDIR)\tag_sync.obj" -@erase "$(INTDIR)\vc50.idb" -@erase "$(INTDIR)\vc50.pdb" -@erase "$(OUTDIR)\id3lib.dll" -@erase "$(OUTDIR)\id3lib.exp" -@erase "$(OUTDIR)\id3lib.ilk" -@erase "$(OUTDIR)\id3lib.lib" -@erase "$(OUTDIR)\id3lib.pdb" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I ".\\" /I "..\\" /I "..\include" /I\ "..\include\id3" /I "..\zlib\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\ /D "HAVE_CONFIG_H" /D "__DLL" /Fp"$(INTDIR)\id3lib.pch" /YX /Fo"$(INTDIR)\\"\ /Fd"$(INTDIR)\\" /FD /c CPP_OBJS=.\Debug/ CPP_SBRS=. MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\id3lib.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib\ comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\ odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes\ /pdb:"$(OUTDIR)\id3lib.pdb" /debug /machine:I386 /out:"$(OUTDIR)\id3lib.dll"\ /implib:"$(OUTDIR)\id3lib.lib" /pdbtype:sept /libpath:"..\zlib" LINK32_OBJS= \ "$(INTDIR)\c_wrapper.obj" \ "$(INTDIR)\error.obj" \ "$(INTDIR)\field.obj" \ "$(INTDIR)\field_binary.obj" \ "$(INTDIR)\field_integer.obj" \ "$(INTDIR)\field_string_ascii.obj" \ "$(INTDIR)\field_string_unicode.obj" \ "$(INTDIR)\frame.obj" \ "$(INTDIR)\frame_parse.obj" \ "$(INTDIR)\frame_render.obj" \ "$(INTDIR)\globals.obj" \ "$(INTDIR)\header.obj" \ "$(INTDIR)\header_frame.obj" \ "$(INTDIR)\header_tag.obj" \ "$(INTDIR)\int28.obj" \ "$(INTDIR)\misc_support.obj" \ "$(INTDIR)\tag.obj" \ "$(INTDIR)\tag_file.obj" \ "$(INTDIR)\tag_find.obj" \ "$(INTDIR)\tag_parse.obj" \ "$(INTDIR)\tag_parse_lyrics3.obj" \ "$(INTDIR)\tag_parse_v1.obj" \ "$(INTDIR)\tag_render.obj" \ "$(INTDIR)\tag_sync.obj" "$(OUTDIR)\id3lib.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ENDIF .c{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << !IF "$(CFG)" == "id3lib - Win32 Release" || "$(CFG)" == "id3lib - Win32 Debug" SOURCE=..\src\c_wrapper.cpp DEP_CPP_DLL_W=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\sized_types.h"\ "..\include\id3\tag.h"\ "$(INTDIR)\c_wrapper.obj" : $(SOURCE) $(DEP_CPP_DLL_W) "$(INTDIR)"\ "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\error.cpp DEP_CPP_ERROR=\ "..\config.h"\ "$(INTDIR)\error.obj" : $(SOURCE) $(DEP_CPP_ERROR) "$(INTDIR)" "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\field.cpp DEP_CPP_FIELD=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\globals.h"\ "..\include\id3\int28.h"\ "..\include\id3\sized_types.h"\ "$(INTDIR)\field.obj" : $(SOURCE) $(DEP_CPP_FIELD) "$(INTDIR)" "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\field_binary.cpp DEP_CPP_FIELD_=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\globals.h"\ "..\include\id3\int28.h"\ "..\include\id3\sized_types.h"\ "$(INTDIR)\field_binary.obj" : $(SOURCE) $(DEP_CPP_FIELD_) "$(INTDIR)"\ "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\field_integer.cpp DEP_CPP_FIELD_I=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\globals.h"\ "..\include\id3\int28.h"\ "..\include\id3\sized_types.h"\ "$(INTDIR)\field_integer.obj" : $(SOURCE) $(DEP_CPP_FIELD_I) "$(INTDIR)"\ "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\field_string_ascii.cpp DEP_CPP_FIELD_S=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\misc_support.h"\ "..\include\id3\sized_types.h"\ "..\include\id3\tag.h"\ "$(INTDIR)\field_string_ascii.obj" : $(SOURCE) $(DEP_CPP_FIELD_S) "$(INTDIR)"\ "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\field_string_unicode.cpp DEP_CPP_FIELD_ST=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\misc_support.h"\ "..\include\id3\sized_types.h"\ "..\include\id3\tag.h"\ "$(INTDIR)\field_string_unicode.obj" : $(SOURCE) $(DEP_CPP_FIELD_ST)\ "$(INTDIR)" "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\frame.cpp DEP_CPP_FRAME=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\sized_types.h"\ "..\include\id3\tag.h"\ "$(INTDIR)\frame.obj" : $(SOURCE) $(DEP_CPP_FRAME) "$(INTDIR)" "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\frame_parse.cpp DEP_CPP_FRAME_=\ "..\zlib\include\zconf.h"\ "..\zlib\include\zlib.h"\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\sized_types.h"\ {$(INCLUDE)}"sys\types.h"\ "$(INTDIR)\frame_parse.obj" : $(SOURCE) $(DEP_CPP_FRAME_) "$(INTDIR)"\ "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\frame_render.cpp DEP_CPP_FRAME_R=\ "..\zlib\include\zconf.h"\ "..\zlib\include\zlib.h"\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\misc_support.h"\ "..\include\id3\sized_types.h"\ "..\include\id3\tag.h"\ {$(INCLUDE)}"sys\types.h"\ "$(INTDIR)\frame_render.obj" : $(SOURCE) $(DEP_CPP_FRAME_R) "$(INTDIR)"\ "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\globals.cpp DEP_CPP_HEADE=\ "..\config.h"\ "..\include\id3\globals.h"\ "..\include\id3\sized_types.h"\ "$(INTDIR)\globals.obj" : $(SOURCE) $(DEP_CPP_HEADE) "$(INTDIR)" "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\header.cpp DEP_CPP_HEADE=\ "..\config.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\int28.h"\ "..\include\id3\sized_types.h"\ "$(INTDIR)\header.obj" : $(SOURCE) $(DEP_CPP_HEADE) "$(INTDIR)" "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\header_frame.cpp DEP_CPP_HEADER=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\sized_types.h"\ "$(INTDIR)\header_frame.obj" : $(SOURCE) $(DEP_CPP_HEADER) "$(INTDIR)"\ "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\header_tag.cpp DEP_CPP_HEADER_=\ "..\config.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\sized_types.h"\ "$(INTDIR)\header_tag.obj" : $(SOURCE) $(DEP_CPP_HEADER_) "$(INTDIR)"\ "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\int28.cpp DEP_CPP_INT28=\ "..\config.h"\ "..\include\id3\globals.h"\ "..\include\id3\int28.h"\ "..\include\id3\sized_types.h"\ "$(INTDIR)\int28.obj" : $(SOURCE) $(DEP_CPP_INT28) "$(INTDIR)" "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\misc_support.cpp DEP_CPP_MISC_=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\misc_support.h"\ "..\include\id3\sized_types.h"\ "..\include\id3\tag.h"\ "$(INTDIR)\misc_support.obj" : $(SOURCE) $(DEP_CPP_MISC_) "$(INTDIR)"\ "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\tag.cpp DEP_CPP_TAG_C=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\sized_types.h"\ "..\include\id3\tag.h"\ "$(INTDIR)\tag.obj" : $(SOURCE) $(DEP_CPP_TAG_C) "$(INTDIR)" "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\tag_file.cpp DEP_CPP_TAG_F=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\sized_types.h"\ "..\include\id3\tag.h"\ "$(INTDIR)\tag_file.obj" : $(SOURCE) $(DEP_CPP_TAG_F) "$(INTDIR)" "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\tag_find.cpp DEP_CPP_TAG_FI=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\misc_support.h"\ "..\include\id3\sized_types.h"\ "..\include\id3\tag.h"\ "$(INTDIR)\tag_find.obj" : $(SOURCE) $(DEP_CPP_TAG_FI) "$(INTDIR)"\ "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\tag_parse.cpp DEP_CPP_TAG_P=\ "..\zlib\include\zconf.h"\ "..\zlib\include\zlib.h"\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\sized_types.h"\ "..\include\id3\tag.h"\ {$(INCLUDE)}"sys\types.h"\ "$(INTDIR)\tag_parse.obj" : $(SOURCE) $(DEP_CPP_TAG_P) "$(INTDIR)"\ "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\tag_parse_lyrics3.cpp DEP_CPP_TAG_PA=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\misc_support.h"\ "..\include\id3\sized_types.h"\ "..\include\id3\tag.h"\ "$(INTDIR)\tag_parse_lyrics3.obj" : $(SOURCE) $(DEP_CPP_TAG_PA) "$(INTDIR)"\ "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\tag_parse_v1.cpp DEP_CPP_TAG_PAR=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\misc_support.h"\ "..\include\id3\sized_types.h"\ "..\include\id3\tag.h"\ "$(INTDIR)\tag_parse_v1.obj" : $(SOURCE) $(DEP_CPP_TAG_PAR) "$(INTDIR)"\ "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\tag_render.cpp DEP_CPP_TAG_R=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\misc_support.h"\ "..\include\id3\sized_types.h"\ "..\include\id3\tag.h"\ "$(INTDIR)\tag_render.obj" : $(SOURCE) $(DEP_CPP_TAG_R) "$(INTDIR)"\ "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\src\tag_sync.cpp DEP_CPP_TAG_S=\ "..\config.h"\ "..\include\id3\error.h"\ "..\include\id3\field.h"\ "..\include\id3\frame.h"\ "..\include\id3\globals.h"\ "..\include\id3\header.h"\ "..\include\id3\header_frame.h"\ "..\include\id3\header_tag.h"\ "..\include\id3\int28.h"\ "..\include\id3\sized_types.h"\ "..\include\id3\tag.h"\ "$(INTDIR)\tag_sync.obj" : $(SOURCE) $(DEP_CPP_TAG_S) "$(INTDIR)" "..\config.h" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\config.win32 !IF "$(CFG)" == "id3lib - Win32 Release" InputPath=..\config.win32 "..\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy ..\config.win32 ..\config.h !ELSEIF "$(CFG)" == "id3lib - Win32 Debug" InputPath=..\config.win32 "..\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy ..\config.win32 ..\config.h !ENDIF !ENDIF