/* aKode: Wav-Decoder Copyright (C) 2004 Allan Sandfeld Jensen This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef _AKODE_WAV_DECODER_H #define _AKODE_WAV_DECODER_H #include "decoder.h" namespace aKode { class File; class AudioFrame; class WavDecoder : public Decoder { public: WavDecoder(File* src); virtual ~WavDecoder(); virtual bool openFile(File*); virtual void close(); virtual bool readFrame(AudioFrame*); virtual long length(); virtual long position(); virtual bool eof(); virtual bool error(); virtual bool seek(long); virtual bool seekable(); virtual const AudioConfiguration* audioConfiguration(); struct private_data; private: private_data *d; }; class WavDecoderPlugin : public DecoderPlugin { public: virtual bool canDecode(File*); virtual WavDecoder* openDecoder(File* str) { return new WavDecoder(str); }; }; extern "C" WavDecoderPlugin wav_decoder; } // namespace #endif