/* aKode: Void-Sink Copyright (C) 2005 Allan Sandfeld Jensen This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include "void_sink.h" //#include namespace aKode { extern "C" { VoidSinkPlugin void_sink; } struct VoidSink::private_data { AudioConfiguration config; }; VoidSink::VoidSink() { m_data = new private_data; } VoidSink::~VoidSink() { close(); delete m_data; } bool VoidSink::open() { return true; } void VoidSink::close() { } int VoidSink::setAudioConfiguration(const AudioConfiguration* config) { m_data->config = *config; return 0; } const AudioConfiguration* VoidSink::audioConfiguration() const { return &m_data->config; } bool VoidSink::writeFrame(AudioFrame* /*frame*/) { return true; } } // namespace