------------------------------------------------------------------------------
--                                                                          --
--                         GNAT RUN-TIME COMPONENTS                         --
--                                                                          --
--                     S Y S T E M . P O O L _ S I Z E                      --
--                                                                          --
--                                 B o d y                                  --
--                                                                          --
--                            $Revision: 1.1.1.1 $
--                                                                          --
--          Copyright (C) 1992-2001 Free Software Foundation, Inc.          --
--                                                                          --
-- GNAT is free software;  you can  redistribute it  and/or modify it under --
-- terms of the  GNU General Public License as published  by the Free Soft- --
-- ware  Foundation;  either version 2,  or (at your option) any later ver- --
-- sion.  GNAT is distributed in the hope that it will be useful, but WITH- --
-- OUT ANY WARRANTY;  without even the  implied warranty of MERCHANTABILITY --
-- or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License --
-- for  more details.  You should have  received  a copy of the GNU General --
-- Public License  distributed with GNAT;  see file COPYING.  If not, write --
-- to  the Free Software Foundation,  59 Temple Place - Suite 330,  Boston, --
-- MA 02111-1307, USA.                                                      --
--                                                                          --
-- As a special exception,  if other files  instantiate  generics from this --
-- unit, or you link  this unit with other files  to produce an executable, --
-- this  unit  does not  by itself cause  the resulting  executable  to  be --
-- covered  by the  GNU  General  Public  License.  This exception does not --
-- however invalidate  any other reasons why  the executable file  might be --
-- covered by the  GNU Public License.                                      --
--                                                                          --
-- GNAT was originally developed  by the GNAT team at  New York University. --
-- It is now maintained by Ada Core Technologies Inc (http://www.gnat.com). --
--                                                                          --
------------------------------------------------------------------------------

with System.Storage_Elements;
with System.Address_To_Access_Conversions;

package body System.Pool_Size is

   package SSE renames System.Storage_Elements;
   use type SSE.Storage_Offset;

   package SC is new Address_To_Access_Conversions (SSE.Storage_Count);

   SC_Size : constant
     :=  SSE.Storage_Count'Object_Size / System.Storage_Unit;

   package Variable_Size_Management is

      --  Embedded pool that manages allocation of variable-size data.

      --  This pool is used as soon as the Elmt_sizS of the pool object is 0.

      --  Allocation is done on the first chunk long enough for the request.
      --  Deallocation just puts the freed chunk at the beginning of the list.

      procedure Initialize  (Pool : in out Stack_Bounded_Pool);
      procedure Allocate
        (Pool         : in out Stack_Bounded_Pool;
         Address      : out System.Address;
         Storage_Size : SSE.Storage_Count;
         Alignment    : SSE.Storage_Count);

      procedure Deallocate
        (Pool         : in out Stack_Bounded_Pool;
         Address      : System.Address;
         Storage_Size : SSE.Storage_Count;
         Alignment    : SSE.Storage_Count);
   end Variable_Size_Management;

   package Vsize renames Variable_Size_Management;

   --------------
   -- Allocate --
   --------------

   procedure Allocate
     (Pool         : in out Stack_Bounded_Pool;
      Address      : out System.Address;
      Storage_Size : SSE.Storage_Count;
      Alignment    : SSE.Storage_Count)
   is
   begin
      if Pool.Elmt_Size = 0 then
         Vsize.Allocate (Pool, Address, Storage_Size, Alignment);

      elsif Pool.First_Free /= 0 then
         Address := Pool.The_Pool (Pool.First_Free)'Address;
         Pool.First_Free := SC.To_Pointer (Address).all;

      elsif
        Pool.First_Empty <= (Pool.Pool_Size - Pool.Aligned_Elmt_Size + 1)
      then
         Address := Pool.The_Pool (Pool.First_Empty)'Address;
         Pool.First_Empty := Pool.First_Empty + Pool.Aligned_Elmt_Size;

      else
         raise Storage_Error;
      end if;
   end Allocate;

   ----------------
   -- Deallocate --
   ----------------

   procedure Deallocate
     (Pool         : in out Stack_Bounded_Pool;
      Address      : System.Address;
      Storage_Size : SSE.Storage_Count;
      Alignment    : SSE.Storage_Count)
   is
   begin
      if Pool.Elmt_Size = 0 then
         Vsize.Deallocate (Pool, Address, Storage_Size, Alignment);

      else
         SC.To_Pointer (Address).all := Pool.First_Free;
         Pool.First_Free := Address - Pool.The_Pool'Address + 1;
      end if;
   end Deallocate;

   ----------------
   -- Initialize --
   ----------------

   procedure Initialize  (Pool : in out Stack_Bounded_Pool) is
      Align : constant SSE.Storage_Count :=
        SSE.Storage_Count'Max (SSE.Storage_Count'Alignment, Pool.Alignment);

   begin
      if Pool.Elmt_Size = 0 then
         Vsize.Initialize (Pool);

      else
         Pool.First_Free := 0;
         Pool.First_Empty := 1;

         --  Compute the size to allocate given the size of the element and
         --  the possible Alignment clause

         Pool.Aligned_Elmt_Size :=
           SSE.Storage_Count'Max (SC_Size,
             ((Pool.Elmt_Size + Align - 1) / Align) * Align);
      end if;
   end Initialize;

   ------------------
   -- Storage_Size --
   ------------------

   function  Storage_Size
     (Pool : Stack_Bounded_Pool)
      return SSE.Storage_Count
   is
   begin
      return Pool.Pool_Size;
   end Storage_Size;

   ------------------------------
   -- Variable_Size_Management --
   ------------------------------

   package body Variable_Size_Management is

      Minimum_Size : constant := 2 * SC_Size;

      procedure Set_Size
        (Pool        : Stack_Bounded_Pool;
         Chunk, Size : SSE.Storage_Count);
      --  Update the field 'size' of a chunk of available storage

      procedure Set_Next
        (Pool        : Stack_Bounded_Pool;
         Chunk, Next : SSE.Storage_Count);
      --  Update the field 'next' of a chunk of available storage

      function Size
        (Pool  : Stack_Bounded_Pool;
         Chunk : SSE.Storage_Count)
         return SSE.Storage_Count;
      --  Fetch the field 'size' of a chunk of available storage

      function Next
        (Pool  : Stack_Bounded_Pool;
         Chunk : SSE.Storage_Count)
         return  SSE.Storage_Count;
      --  Fetch the field 'next' of a chunk of available storage

      function Chunk_Of
        (Pool : Stack_Bounded_Pool;
         Addr : System.Address)
         return SSE.Storage_Count;
      --  Give the chunk number in the pool from its Address

      --------------
      -- Allocate --
      --------------

      procedure Allocate
        (Pool         : in out Stack_Bounded_Pool;
         Address      : out System.Address;
         Storage_Size : SSE.Storage_Count;
         Alignment    : SSE.Storage_Count)
      is
         Chunk      : SSE.Storage_Count;
         New_Chunk  : SSE.Storage_Count;
         Prev_Chunk : SSE.Storage_Count;
         Our_Align  : constant SSE.Storage_Count :=
                        SSE.Storage_Count'Max (SSE.Storage_Count'Alignment,
                                               Alignment);
         Align_Size : constant SSE.Storage_Count :=
                        SSE.Storage_Count'Max (
                          Minimum_Size,
                          ((Storage_Size + Our_Align - 1) / Our_Align) *
                                                                  Our_Align);

      begin
         --  Look for the first big enough chunk

         Prev_Chunk := Pool.First_Free;
         Chunk := Next (Pool, Prev_Chunk);

         while Chunk /= 0 and then Size (Pool, Chunk) < Align_Size loop
            Prev_Chunk := Chunk;
            Chunk := Next (Pool, Chunk);
         end loop;

         --  Raise storage_error if no big enough chunk available

         if Chunk = 0 then
            raise Storage_Error;
         end if;

         --  When the chunk is bigger than what is needed, take appropraite
         --  amount and build a new shrinked chunk with the remainder.

         if Size (Pool, Chunk) - Align_Size  > Minimum_Size then
            New_Chunk := Chunk + Align_Size;
            Set_Size (Pool, New_Chunk, Size (Pool, Chunk) - Align_Size);
            Set_Next (Pool, New_Chunk, Next (Pool, Chunk));
            Set_Next (Pool, Prev_Chunk, New_Chunk);

         --  If the chunk is the right size, just delete it from the chain

         else
            Set_Next (Pool, Prev_Chunk, Next (Pool, Chunk));
         end if;

         Address := Pool.The_Pool (Chunk)'Address;
      end Allocate;

      --------------
      -- Chunk_Of --
      --------------

      function Chunk_Of
        (Pool : Stack_Bounded_Pool;
         Addr : System.Address)
         return SSE.Storage_Count
      is
      begin
         return 1 + abs (Addr - Pool.The_Pool (1)'Address);
      end Chunk_Of;

      ----------------
      -- Deallocate --
      ----------------

      procedure Deallocate
        (Pool         : in out Stack_Bounded_Pool;
         Address      : System.Address;
         Storage_Size : SSE.Storage_Count;
         Alignment    : SSE.Storage_Count)
      is
         Align_Size : constant SSE.Storage_Count :=
                        ((Storage_Size + Alignment - 1) / Alignment) *
                                                                 Alignment;
         Chunk : SSE.Storage_Count := Chunk_Of (Pool, Address);

      begin
         --  Attach the freed chunk to the chain

         Set_Size (Pool, Chunk,
                         SSE.Storage_Count'Max (Align_Size, Minimum_Size));
         Set_Next (Pool, Chunk, Next (Pool, Pool.First_Free));
         Set_Next (Pool, Pool.First_Free,  Chunk);

      end Deallocate;

      ----------------
      -- Initialize --
      ----------------

      procedure Initialize  (Pool : in out Stack_Bounded_Pool) is
      begin
         Pool.First_Free := 1;

         if Pool.Pool_Size > Minimum_Size then
            Set_Next (Pool, Pool.First_Free, Pool.First_Free + Minimum_Size);
            Set_Size (Pool, Pool.First_Free, 0);
            Set_Size (Pool, Pool.First_Free + Minimum_Size,
                                              Pool.Pool_Size - Minimum_Size);
            Set_Next (Pool, Pool.First_Free + Minimum_Size, 0);
         end if;
      end Initialize;

      ----------
      -- Next --
      ----------

      function Next
        (Pool  : Stack_Bounded_Pool;
         Chunk : SSE.Storage_Count)
         return  SSE.Storage_Count
      is
      begin
         return SC.To_Pointer (Pool.The_Pool (Chunk + SC_Size)'Address).all;
      end Next;

      --------------
      -- Set_Next --
      --------------

      procedure Set_Next
        (Pool        : Stack_Bounded_Pool;
         Chunk, Next : SSE.Storage_Count)
      is
      begin
         SC.To_Pointer (Pool.The_Pool (Chunk + SC_Size)'Address).all := Next;
      end Set_Next;

      --------------
      -- Set_Size --
      --------------

      procedure Set_Size
        (Pool        : Stack_Bounded_Pool;
         Chunk, Size : SSE.Storage_Count)
      is
      begin
         SC.To_Pointer (Pool.The_Pool (Chunk)'Address).all := Size;
      end Set_Size;

      ----------
      -- Size --
      ----------

      function Size
        (Pool  : Stack_Bounded_Pool;
         Chunk : SSE.Storage_Count)
         return  SSE.Storage_Count
      is
      begin
         return  SC.To_Pointer (Pool.The_Pool (Chunk)'Address).all;
      end Size;

   end  Variable_Size_Management;
end System.Pool_Size;
