Table of Contents: Boost Graph Library

# Table of Contents: the Boost Graph Library

1. Introduction to the BGL
2. History
3. Publications
4. Acknowledgements
5. A Quick Tour of the Boost Graph Library.
6. Review of Elementary Graph Theory
7. Boost Graph Library Tutorial
   1. Property Maps
   2. The `adjacency_list` class
8. Examples
   1. File Dependency Example
   2. Six Degrees of Kevin Bacon
   3. Graph Coloring
   4. Sparse Matrix Ordering
9. Extending the Boost Graph Library
   1. Constructing graph algorithms with BGL
   2. Converting Existing Graphs to BGL
10. The Boost Graph Interface
    1. Graph
    2. Incidence Graph
    3. Bidirectional Graph
    4. Adjacency Graph
    5. Vertex List Graph
    6. Edge List Graph
    7. Vertex and Edge List Graph
    8. Mutable Graph
    9. Property Graph
    10. Mutable Property Graph
11. The Property Map Library (technically not part of the graph library, but used a lot here)
12. Visitor Concepts
    1. BFS Visitor
    2. DFS Visitor
    3. Dijkstra Visitor
    4. Bellman Ford Visitor
    5. Event Visitor
13. EventVisitorList Adaptors
    1. Event Visitor List
    2. `bfs_visitor`
    3. `dfs_visitor`
    4. `dijkstra_visitor`
    5. `bellman_visitor`
14. Event Visitors
    1. `predecessor_recorder`
    2. `distance_recorder`
    3. `time_stamper`
    4. `property_writer`
15. Graph classes
    1. `adjacency_list`
    2. `adjacency_matrix`
16. Graph Adaptors
    1. `subgraph`
    2. `edge_list`
    3. `reverse_graph`
    4. `filtered_graph`
    5. Vector as Graph *
    6. Matrix as Graph*
    7. Leda Graph *
    8. Stanford GraphBase
17. Iterator Adaptors
    1. `adjacency_iterator`
18. Traits classes
    1. `graph_traits`
    2. `adjacency_list_traits`
    3. `property_map`
19. Algorithms
    1. `bgl_named_params`
    2. Core Algorithm Patterns
       1. `breadth_first_search`
       2. `breadth_first_visit`
       3. `depth_first_search`
       4. `depth_first_visit`
       5. `undirected_dfs`
       6. `uniform_cost_search` (deprecated, use Dijkstra's instead)
    3. Graph Algorithms
       1. Shortest Paths Algorithms
          1. `dijkstra_shortest_paths`
          2. `bellman_ford_shortest_paths`
          3. `dag_shortest_paths`
          4. `johnson_all_pairs_shortest_paths`
       2. Minimum Spanning Tree Algorithms
          1. `kruskal_minimum_spanning_tree`
          2. `prim_minimum_spanning_tree`
       3. `connected_components`
       4. `strong_components`
       5. Incremental Connected Components
          1. `initialize_incremental_components`
          2. `incremental_components`
          3. `same_component`
          4. `component_index`
       6. Maximum Flow Algorithms
          1. `edmunds_karp_max_flow`
          2. `push_relabel_max_flow`
       7. `topological_sort`
       8. `transitive_closure`
       9. `copy_graph`
       10. `transpose_graph`
       11. `isomorphism`
       12. `cuthill_mckee_ordering`
       13. `sequential_vertex_coloring`*
       14. `minimum_degree_ordering`
       15. `sloan_ordering`
       16. `ith_wavefront`, `max_wavefront`, `aver_wavefront`, and `rms_wavefront`
20. AT&T Graphviz Read/Write Utilities
    1. write_graphviz
    2. read_graphviz
21. Auxiliary Concepts, Classes, and Functions
    1. `property`
    2. ColorValue
    3. Buffer
    4. BasicMatrix
    5. `incident`
    6. `opposite`
    7. `bandwidth`
    8. `ith_bandwidth`
    9. Tools for random graphs
       1. random_vertex
       2. random_edge
       3. generate_random_graph
       4. randomize_property
22. Challenge and To-Do List
23. Trouble Shooting
24. Known Problems
25. FAQ
26. BGL Book Errata

* Items marked have not yet been documented.

Copyright © 2000-2001 | Jeremy Siek, Indiana University (jsiek@osl.iu.edu) Lie-Quan Lee, Indiana University (llee@cs.indiana.edu) Andrew Lumsdaine, Indiana University (lums@osl.iu.edu)