Ayam: Index

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## 8. Index

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A

- About: main menu entry
- Action: interactive actions
- Adaptive: MetaObj attributes
- Align to Parent: view menu entry, view action
- Apply: apply property GUI
- applyTrafo: scripting interface command
- Archives: RenderMan interface option
- Area Light: creation of
- Atmosphere: property
- Attributes: attributes property, RenderMan/BMRT attributes property
- AutoFocus: preference setting
- Automatic Instancing: main menu entry
- Automatic Redraw: view menu entry
- AutoResize: preference setting
- AutoSavePrefs: preference setting
- Attribute: RiAttribute tag type,
- ayamrc: Ayamrc File
- ayError: scripting interface command

B

- Background: preference setting
- Background Image: view attribute
- BackupExt: hidden preference setting
- BakOnReplace: preference setting
- Basis_U, Basis_V: PatchMesh attribute
- BeamDistrib: light attribute
- Bevel: using bevels
- BevelRadius, BevelType: extrude attribute
- BGImage: view attribute
- bicubic/bilinear PatchMesh: PatchMesh object
- Bound: RenderMan/BMRT attribute
- BoundCoord: RenderMan/BMRT attribute
- Box: object
- BPatch: object
- BType_U, BType_V: PatchMesh attribute
- Build: build from curves tool
- buildNP: scripting interface command

C

- Camera: object, view property
- Cap: object,
- CastShadows: RenderMan/BMRT attribute
- CheckLights: preference setting
- Circle: NURBS circle tool
- clampNC: scripting interface command, clamp tool
- Clipboard: scripting interface commands
- Clone: object
- Close: tree context menu entry
- Closed: sphere attribute, cone attribute, cylinder attribute, torus attribute, paraboloid attribute, hyperboloid attribute, NURBCurve attribute, ICurve attribute, ConcatNC attribute
- Closed BSpline: closed BSpline tool
- Close_U, Close_V: PatchMesh attribute
- Collapse: Collapse tool
- Color: RenderMan/BMRT attribute, light attribute
- copOb: scripting interface command
- Copy: main menu entry
- Copy Property: main menu entry, copying properties
- Concat: Concat tool
- ConcatNC: ConcatNC object
- Cone: main menu entry, object
- ConeAngle, ConeDAngle: light attribute
- Console: what is
- Convert: main menu entry
- convOb: scripting interface command
- CreateMP: NURBCurve attribute
- Create ShadowMaps: main menu entry, view menu entry
- crtOb: scripting interface command
- CSG: Level object
- Curvature: plot curvature tool
- Custom: light type
- Custom Object: what is
- Cut: main menu entry
- cutOb: scripting interface command
- Cylinder: object

D

- DefaultAction: preference setting
- DefaultMat: preference setting
- delegTrafo: scripting interface command
- Delete: main menu entry, delete points
- delOb: scripting interface command
- Difference: Level object
- Direct Editing: edit points
- Disk: object
- Displacement: shader
- Display: RiDisplay tag type
- DisplayMode: preference setting, NURBPatch attribute, PatchMesh attribute
- Distant: light type
- Docs: preference setting
- Double Size: view menu entry
- DrawGrid, DrawLevel, DrawSel, DrawBG: view attribute
- Draw Selection only: view menu entry
- Draw Level only: view menu entry
- Draw BGImage: view menu entry
- Draw Grid: view menu entry

E

- Edit: edit points
- Edit Local: view menu entry, Editing in Local Space
- EditSnaps: preference setting
- elevateNC: scripting interface command, elevate tool
- Elevate UV: elevate uv tool
- EndCap: revolve attribute, sweep attribute, skin attribute
- EnvFile: preference setting
- Epsilon: MetaObj attributes
- ErrorLevel: RIB import option
- ExcludeHidden: preference setting
- ExpGain, ExpGamma: RenderMan interface option
- Explode: Explode tool
- Export RIB: main menu entry
- Expression: MetaComp attribute
- Exterior: shader
- Extrude: object, Extrude tool

F

- Far: camera property
- FillGaps: ConcatNC attribute
- FilterFunc: RenderMan interface option
- FilterWidth: RenderMan interface option
- FindU: modeling action
- Flatness: MetaObj attributes
- forAll, forAllT: scripting interface command
- Force Notification: main menu entry
- forceNot: scripting interface command
- Formula: MetaComp attribute
- From: camera property, light attribute
- From Camera: main menu entry, view menu entry
- Front: view menu entry
- FTLength: ConcatNC attribute

G

- getPnt: scripting interface command
- getType: scripting interface command
- Gimbal Lock: avoiding Gimbal Locks
- goDown: scripting interface command
- goTop: scripting interface command
- Gordon: object
- goUp: scripting interface command
- Grid: view attribute drawing preference setting

H

- Half Size: view menu entry
- HandleSize: preference setting
- hasChild: scripting interface command
- Height: RenderMan interface option, box attribute, cone attribute, NURBPatch attribute, PatchMesh attribute, extrude attribute, view attribute
- Help: main menu entry
- Help on object: main menu entry
- Hidden Preferences: Hidden Preference Settings
- Hide: main menu entry, attribute
- Hide All: main menu entry
- Hider: RiHider tag type
- HideTmpTags: preference setting
- Highlight Material: main menu entry
- Hole: using holes
- Hyperboloid: object

I

- IconGamma: hidden preference setting
- ICurve: object
- IDR: IDR plugin
- IgnoreNormals: Optimize PolyMesh tool option
- Image: preference setting
- Imager: property
- import Mops scene: Mops Import
- import RIB: RIB Import
- Importance Driven Rendering: IDR plugin
- Insert: main menu entry, insert points
- insKn: scripting interface command
- Insert Knot: insert knot tool
- insertScene: scripting interface command
- Instance: object
- Intensity: light attribute
- Interior: shader
- Interpolation: RenderMan/BMRT attribute, interpolating curve, sweep attribute, skin attribute
- Intersection: Level object
- Invert Selection: main menu entry
- IParam: ICurve attribute
- IsLocal: light attribute
- IsoLevel: MetaObj attribute
- IsOn: light attribute

J

- .

K

- Knots: NURBCurve attribute
- Knot-Type: NURBCurve attribute, ConcatNC attribute
- Knot-Type_U: skin attribute

L

- LazyNotify: preference setting
- Length: box attribute, NURBCurve attribute, ICurve attribute
- Level: object
- Light: object, preference setting
- LightAttr: property,
- LightShader: light
- ListTypes: preference setting
- Load Custom: main menu entry
- LoadEnv: preference setting
- Local: view attribute, Editing in Local Space
- Locale: preference setting
- Loft: skin object,
- LogFile: preference setting
- Logging: preference setting
- LowerBevel: extrude attribute
- LowerCap: revolve attribute, extrude attribute

M

- MajorRad: torus attribute
- MarkHidden: preference setting
- Master: edit menu entry
- Material: object, edit menu entry
- Materialname: material object attribute, material property attribute
- MaxRayLevel: RenderMan interface option
- MaxTagLen: Hidden Preference Settings
- Menu: main menu, view menu
- Merge: Merge PolyMesh tool
- MetaObj, MetaComp: object
- MFIO Plugin: 3DMF import export (MFIO) plugin
- MinorRad: torus attribute
- MinSamples, MaxSamples: RenderMan interface option
- Mirror: Clone attribute
- Mode: ICurve attribute
- Mops Import: Import of Mops Scenes
- Move: view action, move object
- movOb, movSel: scripting interface command
- Multiple Point: Multiple Points

N

- NCDisplayMode: preference setting, NURBCurve attribute
- Near: camera property
- Negative: MetaComp attribute
- New: main menu entry
- NewLoadsEnv: preference setting
- newScene: scripting interface command
- NoExport: tag type
- NumClones: Clone attribute
- NumSamples: MetaObj attribute
- NURBCircle: NURBS circle tool
- NURBCurve: object
- NURBPatch: object
- NURBS: scripting interface commands
- NURBSphere: NURBS sphere tool

O

- OBJ: Wavefront OBJ export
- Object: preference setting
- Objectname: attribute
- Objects: tree/listbox, selection within a view
- OI: tag type
- Open: tree context menu entry
- Optimize: Optimize PolyMesh tool
- OptimizeCoords: Optimize PolyMesh tool option
- OptimizeFaces: Optimize PolyMesh tool option
- OptimizeNew: Merge PolyMesh tool option
- Option: RiOption tag type
- Order: NURBCurve attribute, NURBPatch attribute, ICurve attribute
- Order_U: skin attribute

P

- P1, P2: hyperboloid attribute
- Paraboloid: object
- pasOb: scripting interface command
- Paste: main menu entry
- Paste Property: main menu entry
- PatchMesh: object
- PatchSamples: RenderMan interface option
- Perspective: view menu entry
- PhiMin, PhiMax: torus attribute
- Pick: pick objects within a view
- PickEpsilon: preference setting
- Plot Curvature: plot curvature tool
- Point: light type
- PolyMesh: object
- PPRender: preference setting
- Preferences: Preferences, Hidden Preference Settings
- Procedurals: RenderMan interface option
- Prompt: hidden preference setting
- Properties: property GUI
- Primitive: Level object
- Primitive Variable (PV): tag type
- PRManSpec: RenderMan interface option

Q

- QRender: preference setting
- QRenderPT, QRenderUI: preference setting
- Quat: transformations property
- Quick Render: view menu entry

R

- Radius: sphere attribute, disk attribute, cone attribute, cylinder attribute, MetaComp attribute
- RadSteps: RenderMan interface option
- ReadFrame, ReadCamera, ReadOptions, ReadLights, ReadMaterial, ReadPartial: RIB import option
- Rebuild: tree context menu entry
- RedirectTcl: preference setting
- Redo: The Undo System, main menu entry
- Redraw: view menu entry, speeding up, view attribute
- Refcount: attribute
- Reference Counter: Instance Object, Material Object
- References: references
- refineNC: scripting interface command, refine tool
- RemoveMerged: Merge PolyMesh tool option
- Render: view menu entry, preference setting
- Renderer: select a different renderer
- RenderMode: preference setting
- RenderPT, RenderUI: preference setting
- Replace: main menu entry
- replaceScene: scripting interface command
- rescaleKnNC: scripting interface command
- Reset: reset property GUI
- ResetDM, ResetST: Mops import option
- ResInstances: preference setting
- Resolve all Instances: main menu entry
- Revert: Revert tool, ConcatNC attribute
- revertNC: scripting interface command
- RevertU, RevertV: Revert U tool, Revert V tool
- Revolve: object, Revolve tool
- RGBA_ONE, RGBA_MIN, RGBA_MAX, RGBA_Dither: RenderMan interface option
- RGTrans: preference setting
- RiAttribute: property, tag type, RiOption and RiAttributes Database
- RIB import: RIB Import
- RIBFile: preference setting
- RiDisplay: tag type
- RiHider: tag type
- RiInc: object
- RiOption: tag type
- RiOptions: RenderMan interface options property, RiOption and RiAttributes Database
- RIStandard: preference setting
- RMax: paraboloid attribute
- Roll: camera property
- Root: object
- Rotate: view action, rotate object, sweep attribute, Clone attribute
- Rotation: transformations property, using the transformations property
- rotOb, rotSel: scripting interface command
- rV: scripting interface command

S

- Samples: light attribute
- Samples_X: RenderMan interface option
- Samples_Y: RenderMan interface option
- Save: main menu entry
- Save as: main menu entry
- Save Prefs: main menu entry
- SaveAddsMRU: preference setting
- SaveMainGeom: tag type
- SavePrefsGeom: preference setting
- saveScene: scripting interface command
- Scale: transformations property, scale object
- scalOb, scalSel: scripting interface command
- Scripts: preference setting
- SDMesh: object
- Sections: sweep attribute
- Select: select objects with the tree/listbox, select objects within a view, select points
- Selected Objects: main menu entry
- Select Renderer: main menu entry
- Selection: preference setting
- SelXOR_R, SelXOR_G, SelXOR_B: hidden preference setting
- Set BGImage: view menu entry
- Set Gridsize: view menu entry
- Set FOV: view menu entry
- setPnt: scripting interface command
- Shade: preference setting, view menu entry
- Shader: properties
- Shader Parsing: shader parsing plugins
- Shaders: preference setting, RenderMan interface option, scripting interface commands
- ShadingRate: RenderMan/BMRT attribute
- ShadowBias: RenderMan interface option
- ShadowMaps: preference setting, using shadowmaps
- Shadows: light attribute
- Shift Closed B-Spline: shift closed B-Spline tool
- Show: main menu entry
- Show All: main menu entry
- Show Shortcuts: main menu entry
- Show Tooltips: main menu entry
- Side: view menu entry
- Skin: object, Skin tool
- SMethod: preference setting
- SMRes: light attribute
- Snap3D: preference setting
- SParam: preference setting
- Sphere: object, NURBS sphere tool
- Split: split to curves tool,
- Split Curve: modeling action
- splitNPatch: scripting interface command
- Spot: light type
- StartCap: revolve attribute, sweep attribute, skin attribute
- StdDisplay: RenderMan interface option,
- Step_U, Step_V: PatchMesh attribute
- StepSize: MetaObj attributes
- Stretch: stretch object
- Subdivision Mesh: SDMesh object
- Surface: shader
- Swap UV: swap uv tool
- Sweep: object, Sweep tool

T

- Tag: preference setting
- Tags: tags property, scripting interface commands
- TC: tag type
- TclPrecision: preference setting
- Textures: RenderMan interface option
- TextureCoordinates: tag type, texture coordinate editor
- ThetaMax: sphere attribute, disk attribute, cone attribute, cylinder attribute, torus attribute, paraboloid attribute, hyperboloid attribute, revolve attribute
- Threshold: MetaObj attributes
- TmpDir: preference setting
- To: camera property, light attribute
- To Camera: view menu entry
- Toggle ToolBox: main menu entry
- Toggle TreeView: main menu entry
- Tolerance: preference setting, PatchMesh attribute, NURBCurve attribute, NURBPatch attribute
- Tool: tool box window
- ToolBoxTrans: preference setting
- Top: view menu entry
- Torus: object
- Transformations: transformations property
- Translation: transformations property
- Tree View: Tree View
- Trim: view menu entry
- Trim Curve: using trim curves
- TrimRect: TrimRect tool
- TrueDisp: RenderMan/BMRT attribute
- TwmCompat: preference setting
- Type: level attribute, light attribute, patchmesh attribute, view attribute

U

- uCL, uCR: scripting interface command
- Undo: The Undo System, main menu entry, scripting interface command
- UndoLevels: preference setting
- Union: Level object
- UpperBevel: extrude attribute
- UpperCap: revolve attribute, extrude attribute
- Up Vector: camera property
- uS: scripting interface command
- UseGrid: view attribute, view menu entry
- UseMatColor: preference setting
- UseSM: light attribute

V

- Variance: RenderMan interface option
- View: object, Anatomy of a View
- ViewAttrib: property

W

- Wavefront OBJ export: Wavefront OBJ export
- Weight: single point weight editing
- Width: RenderMan interface option, box attribute, NURBPatch attribute, PatchMesh attribute, view attribute
- WriteIdent: preference setting

X

- .

Y

- .

Z

- Zap Ayam: main menu entry
- ZMin, ZMax: sphere attribute, disk attribute, cylinder attribute, paraboloid attribute
- Zoom: camera property, view action
- Zoom to Object: view menu entry, view action

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