Power3D990915-
            -Initial Release

Power3D2K0331-
            -Removed PP_Init from Power3D example files. It wasn't
             needed and was causing problems in BeOS

            -Fixed definition of PI. Some OS's already define PI

Power3DNEWEST-
            -Changed conditional compilation code to report when
             Power3D is not compiled in

            -Added the P3D_Double and P3D_Enum types to replace
             the GLdouble and GLenum types

            -Switched from glut to SDL for window handling

            -Removed the P3D_MainLoop function as it was no longer
             needed

            -Added the functions P3D_CreateTextureStretched,
             P3D_CreateTextureTiled and P3D_CreateTextureMipMapped

            -Fixed it so that Pyramids start out standing on thier
             base instead of their tip and fixed the normals so
             that lighted pyramids work correctly

            -Fixed it so that Pyramids start out standing on thier
             base instead of their spine and fixed the normals so
             that lighted prizms work correctly

            -Added the functions P3D_CreateTexturedSphere, 
             PD_CreateTexturedCube, P3D_CreateTexturedBox, 
             P3D_CreateTexturedCylinder, P3D_CreateTexturedCone, 
             P3D_CreateTexturedPrizm and P3D_CreateTexturedPyramid


